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The minimum height of the plinth is usually kept as 45 cm (for buildings) [citation needed]. It transmits loads from superstructure to the substructure and acts as the retaining wall for the filling inside the plinth or raised floor. In sculpting, the terms base, plinth, and pedestal are defined according to their subtle differences.
Modern-day lintels may be made using prestressed concrete and are also referred to as beams in beam-and-block slabs or as ribs in rib-and-block slabs. These prestressed concrete lintels and blocks can serve as components that are packed together and propped to form a suspended-floor concrete slab. An arch functions as a curved lintel. [1] [2]
In solid mechanics and structural engineering, section modulus is a geometric property of a given cross-section used in the design of beams or flexural members.Other geometric properties used in design include: area for tension and shear, radius of gyration for compression, and second moment of area and polar second moment of area for stiffness.
A building's surface detailing, inside and outside, often includes decorative moulding, and these often contain ogee-shaped profiles—consisting (from low to high) of a concave arc flowing into a convex arc, with vertical ends; if the lower curve is convex and higher one concave, this is known as a Roman ogee, although frequently the terms are used interchangeably and for a variety of other ...
1. Search your inbox for the subject line 'Get Started with AOL Desktop Gold'. 2. Open the email. 3. Click Download AOL Desktop Gold or Update Now. 4. Navigate to your Downloads folder and click Save. 5. Follow the installation steps listed below.
AOL Mail welcomes Verizon customers to our safe and delightful email experience!
Kris Jenner is getting in the Christmas spirit with some sexy snaps. On Dec. 24, the famous momager, 69, shared a series of throwback pictures revealing her chic holiday style throughout the years ...
In computer graphics, relief mapping is a texture mapping technique first introduced in 2000 [1] used to render the surface details of three-dimensional objects accurately and efficiently. [2] It can produce accurate depictions of self-occlusion, self-shadowing, and parallax. [3] It is a form of short-distance ray tracing done in a pixel shader.