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C++/WinRT was introduced as part of the Microsoft Windows SDK in version 10.0.17134.0 (Windows 10, version 1803) and is a component of Windows App SDK (formerly known as Project Reunion). Microsoft Visual Studio support for C++/WinRT is provided by an officially-supported extension. [5] C++/WinRT was originally released in 2015 by Kenny Kerr ...
As of Windows 10, version 1803, the Windows SDK contains C++/WinRT. C++/WinRT is an entirely standard modern C++17 language projection for Windows Runtime (WinRT) APIs, implemented as a header-file-based library, and designed to provide first-class access to the modern Windows API.
Universal C Run Time (UCRT) from Windows 10 onwards become a component part of Windows, so every compiler (either non MS, like GCC or Clang/LLVM) can link against UCRT. Additionally, C/C++ programs using UCRTBASE.DLL need to link against another new DLL, the Visual C++ Runtime.
Windows Driver Frameworks (WDF, formerly Windows Driver Foundation), is a set of Microsoft tools and libraries that aid in the creation of device drivers for Windows 2000 and later versions of Windows.
WDM is the driver model used since the advent of Windows 98, whereas KMDF is the driver framework Microsoft advocates and uses for Windows 2000 and beyond. In general, since more features like power management and plug and play are handled by the KMDF framework, a KMDF driver is less complicated and has less code than an equivalent WDM driver.
windows.h is a source code header file that Microsoft provides for the development of programs that access the Windows API (WinAPI) via C language syntax. It declares the WinAPI functions, associated data types and common macros. Access to WinAPI can be enabled for a C or C++ program by including it into a source file: #include <windows.h>
The programs that call this file are connected to it at run time, with the operating system (or, in the case of early versions of Windows, the OS-extension), performing the binding. For those early versions of Windows (1.0 to 3.11), the DLLs were the foundation for the entire GUI.
SP1 version (16.00.40219) is available as part of Visual Studio 2010 Service Pack 1 or through the Microsoft Visual C++ 2010 Service Pack 1 Compiler Update for the Windows SDK 7.1. [42] Visual C++ 2012 (also known as Visual C++ 11.0) was released on August 15, 2012. It features improved C++11 support, and support for Windows Runtime development ...