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The equation is named after Edward Wight Washburn; [1] also known as Lucas–Washburn equation, considering that Richard Lucas [2] wrote a similar paper three years earlier, or the Bell-Cameron-Lucas-Washburn equation, considering J.M. Bell and F.K. Cameron's discovery of the form of the equation in 1906.
Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011.
Trachtenberg called this the 2 Finger Method. The calculations for finding the fourth digit from the example above are illustrated at right. The arrow from the nine will always point to the digit of the multiplicand directly above the digit of the answer you wish to find, with the other arrows each pointing one digit to the right.
MyMathLab is an online interactive and educational system designed by Pearson Education to accompany its published math textbooks. It covers courses from basic math through calculus and statistics, as well as math for business, engineering and future educators.
A difference engine is an automatic mechanical calculator designed to tabulate polynomial functions. It was designed in the 1820s, and was first created by Charles Babbage . The name difference engine is derived from the method of divided differences , a way to interpolate or tabulate functions by using a small set of polynomial co-efficients.
Microsoft Math Solver (formerly Microsoft Mathematics and Microsoft Math) is an entry-level educational app that solves math and science problems. Developed and maintained by Microsoft, it is primarily targeted at students as a learning tool. Until 2015, it ran on Microsoft Windows.
Traditional mathematics (sometimes classical math education) was the predominant method of mathematics education in the United States in the early-to-mid 20th century. This contrasts with non-traditional approaches to math education. [ 1 ]
The Crank–Nicolson stencil for a 1D problem. In mathematics, especially the areas of numerical analysis concentrating on the numerical solution of partial differential equations, a stencil is a geometric arrangement of a nodal group that relate to the point of interest by using a numerical approximation routine.