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  2. User experience design - Wikipedia

    en.wikipedia.org/wiki/User_Experience_Design

    Within the field of UX design, UX writers bridge the gaps between various fields to create a cohesive and user-centric experience. Their expertise in language and communication work to unify design, development, and user research teams by ensuring that the user interface's content aligns with the broader objectives of the product or service.

  3. Entity–attribute–value model - Wikipedia

    en.wikipedia.org/wiki/Entity–attribute–value...

    An entity–attribute–value model (EAV) is a data model optimized for the space-efficient storage of sparse—or ad-hoc—property or data values, intended for situations where runtime usage patterns are arbitrary, subject to user variation, or otherwise unforeseeable using a fixed design. The use-case targets applications which offer a large ...

  4. User interface design - Wikipedia

    en.wikipedia.org/wiki/User_interface_design

    User interface (UI) design or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience. In computer or software design, user interface (UI) design primarily focuses on ...

  5. Ad hoc - Wikipedia

    en.wikipedia.org/wiki/Ad_hoc

    Ad hoc is a Latin phrase meaning literally ' for this '. In English , it typically signifies a solution designed for a specific purpose, problem, or task rather than a generalized solution adaptable to collateral instances (compare with a priori ).

  6. PACT (interaction design) - Wikipedia

    en.wikipedia.org/wiki/PACT_(interaction_design)

    In interaction design, PACT (an acronym for People, Activities, Contexts, Technologies) is a structure used to analyse with whom, what and where a user interact with a user interface. [1] Interaction is considered, in this framework, as a relationship between people, activities, contexts, and technologies.

  7. Capability Maturity Model - Wikipedia

    en.wikipedia.org/wiki/Capability_Maturity_Model

    Initial (chaotic, ad hoc, individual heroics) - the starting point for use of a new or undocumented repeat process. Repeatable - the process is at least documented sufficiently such that repeating the same steps may be attempted. Defined - the process is defined/confirmed as a standard business process

  8. Adhocracy - Wikipedia

    en.wikipedia.org/wiki/Adhocracy

    The ad-hocs are administered by an artificial intelligence and polled from suitably qualified individuals who are judged by the AI to have sufficient experience. Failure to arrive at a decision results in the polling of a new ad-hoc, whose members are not told of previous ad-hocs before hearing the decision which must be made.

  9. Knowledge management - Wikipedia

    en.wikipedia.org/wiki/Knowledge_management

    Knowledge management (KM) is the set of procedures for producing, disseminating, utilizing, and overseeing an organization's knowledge and data.It alludes to a multidisciplinary strategy that maximizes knowledge utilization to accomplish organizational goals.

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