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Special awards exist for solving special combinations of problems. For instance, there is an award for solving fifty prime numbered problems. A special "Eulerians" level exists to track achievement based on the fastest fifty solvers of recent problems so that newer members can compete without solving older problems.
The name is a reference to a story in the book The Pragmatic Programmer in which a programmer would carry around a rubber duck and debug their code by forcing themselves to explain it, line by line, to the duck. [1] Many other terms exist for this technique, often involving different (usually) inanimate objects, or pets such as a dog or a cat.
CS32 (Computational Thinking and Problem Solving), taught by Michael D. Smith, [29] is an alternative to CS50 but does not have a free online version. [30] The next course in sequence after CS32 or CS50 is CS51: Abstraction and Design in Computation, instructed by Stuart M. Shieber with Brian Yu as co-instructor. [31]
It is known as the "Wizard Book" in hacker culture. [1] It teaches fundamental principles of computer programming, including recursion, abstraction, modularity, and programming language design and implementation. MIT Press published the first edition in 1984, and the second edition in 1996.
David Jay Malan (/ m eɪ l ɛ n /) is an American computer scientist and professor. Malan is a Gordon McKay Professor of Computer Science at Harvard University, and is best known for teaching the course CS50, [2] [3] which is the largest open-learning course at Harvard University and Yale University and the largest massive open online course at EdX, with lectures being viewed by over a million ...
Computational thinking (CT) refers to the thought processes involved in formulating problems so their solutions can be represented as computational steps and algorithms. [1] In education, CT is a set of problem-solving methods that involve expressing problems and their solutions in ways that a computer could also execute. [ 2 ]
Russian inventor Genrich Altshuller developed an elaborate set of methods for problem solving known as TRIZ, which in many aspects reproduces or parallels Pólya's work. How to Solve it by Computer is a computer science book by R. G. Dromey. [29] It was inspired by Pólya's work.
The C Programming Language; C Traps and Pitfalls; C, The Complete Reference; Code: The Hidden Language of Computer Hardware and Software; Coders at Work; A Commentary on the UNIX Operating System; Concepts, Techniques, and Models of Computer Programming; Core Python Programming