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  2. Formula 1 (board game) - Wikipedia

    en.wikipedia.org/wiki/Formula_1_(board_game)

    One game board of thin cardboard with two folds, measuring 28 by 19 inches (71 by 48 cm) overall and depicting a stylised early 1960s Formula One motor racing track in plan view Six 1 by 5 ⁄ 8 inch (2.5 by 1.6 cm) plastic playing pieces in the form of late 1950s / early 1960s style Formula One racing cars coloured green, yellow, red, orange ...

  3. Formula One tyres - Wikipedia

    en.wikipedia.org/wiki/Formula_One_tyres

    As Formula One wheel rim diameter size will switch from 13 to 18 in (330 to 457 mm), the tyre diameter of 2022-spec Pirelli Formula One tyres will also be altered, from 670 to 720 mm (26.4 to 28.3 in), while the tread width of 2022-spec Pirelli Formula One tyres are expected to be unchanged.

  4. Knot (unit) - Wikipedia

    en.wikipedia.org/wiki/Knot_(unit)

    1.15078 miles per hour (approximately), 20.25372 inches per second (approximately) 1.68781 feet per second (approximately). The length of the internationally agreed nautical mile is 1 852 m. The US adopted the international definition in 1954, having previously used the US nautical mile (1 853.248 m). [6]

  5. Template:Convert/list of units/speed - Wikipedia

    en.wikipedia.org/wiki/Template:Convert/list_of...

    1.0 km/h (0.62 mph) km/h mph; Imperial & US customary: mile per hour: mph mph 1.0 mph (1.6 km/h) mph km/h; mile per second: mi/s mi/s 1.0 mi/s (1.6 km/s) mi/s km/s; foot per second: ft/s (foot/s) ft/s long code "foot/s" outputs foot per second (and never feet) 1.0 ft/s (0.30 m/s) ft/s m/s (foot/s m/s) furlong per fortnight: furlong per ...

  6. Tire code - Wikipedia

    en.wikipedia.org/wiki/Tire_code

    Prior to 1964, tires were all made to a 90% aspect ratio. Tire size was specified as the tire width in inches and the diameter in inches – for example, 6.50-15. [24] From 1965 to the early 1970s, tires were made to an 80% aspect ratio. Tire size was again specified by width in inches and diameter in inches.

  7. Speed Circuit - Wikipedia

    en.wikipedia.org/wiki/Speed_Circuit

    Each player starts with a car with a Start Speed of 40 mph, Acceleration and Deceleration of 20 mph, Top Speed of 140 mph, and 4 Wear Points. Each player has a pool of 5 points. [2] Using a pool of 5 points, each player spends 0, 1 or 2 points on each of those categories, resulting in: Start Speed (40, 60 or 80 mph) Acceleration (20, 40 or 60 ...

  8. Formula One regulations - Wikipedia

    en.wikipedia.org/wiki/Formula_One_regulations

    An F1 car can be no more than 200 cm wide and 95 cm tall. [1] Though there is no maximum length, other rules set indirect limits on these dimensions, and nearly every aspect of the car carries size regulations; consequently the various cars tend to be very close to the same size. The car and driver must together weigh at least 798 kg as of 2024 ...

  9. Formula 1 (video game) - Wikipedia

    en.wikipedia.org/wiki/Formula_1_(video_game)

    Formula 1 is a 1996 racing video game developed by Bizarre Creations and published by Psygnosis for PlayStation and Microsoft Windows. It is the first installment in Psygnosis' Formula One series. Formula 1 is based on the 1995 Formula One World Championship. It is distinct from its sequels because it was made at the end of the season, meaning ...