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  2. VP8 - Wikipedia

    en.wikipedia.org/wiki/Vp8

    VP8 is a traditional block-based transform coding format. It has much in common with H.264, e.g. some prediction modes. [8] At the time of first presentation of VP8, according to On2 the in-loop filter [9] and the Golden Frames [10] were among the novelties of this iteration.

  3. Codec 2 - Wikipedia

    en.wikipedia.org/wiki/Codec_2

    For example, Mode 3200, has 20 ms of audio converted to 64 bits. So 64 bits will be output every 20 ms (50 times a second), for a minimum data rate of 3200 bit/s. These 64 bits are sent as 8 bytes to the application, which has to unwrap the bit fields, or send the bytes over a data channel.

  4. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    PER Aligned: a fixed number of bits if the integer type has a finite range and the size of the range is less than 65536; a variable number of octets otherwise; OER: 1, 2, or 4 octets (either signed or unsigned) if the integer type has a finite range that fits in that number of octets; a variable number of octets otherwise

  5. Wikipedia:Database download - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Database_download

    This is due to older software using 32-bit integers for file indexing, which limits file sizes to 2^31 bytes (2 GB) (for signed integers), or 2^32 (4 GB) (for unsigned integers). Older C programming libraries have this 2 or 4 GB limit, but the newer file libraries have been converted to 64-bit integers thus supporting file sizes up to 2^63 or 2 ...

  6. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...

  7. SREC (file format) - Wikipedia

    en.wikipedia.org/wiki/SREC_(file_format)

    The address bytes are arranged in big-endian format. Data - a sequence of 2n hex digits, for n bytes of the data. For S1/S2/S3 records, a maximum of 32 bytes per record is typical since it will fit on an 80 character wide terminal screen, though 16 bytes would be easier to visually decode each byte at a specific address.

  8. Variable-length quantity - Wikipedia

    en.wikipedia.org/wiki/Variable-length_quantity

    Base-128 compression is known by many names – VB (Variable Byte), VByte, Varint, VInt, EncInt etc. [1] A variable-length quantity (VLQ) was defined for use in the standard MIDI file format [2] to save additional space for a resource-constrained system, and is also used in the later Extensible Music Format (XMF).

  9. Lossless compression - Wikipedia

    en.wikipedia.org/wiki/Lossless_compression

    Most lossless compression programs do two things in sequence: the first step generates a statistical model for the input data, and the second step uses this model to map input data to bit sequences in such a way that "probable" (i.e. frequently encountered) data will produce shorter output than "improbable" data.

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