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  2. AI Dungeon - Wikipedia

    en.wikipedia.org/wiki/AI_Dungeon

    AI Dungeon is a text adventure game that uses artificial intelligence to generate random storylines in response to player-submitted stimuli. [1] [2] [3] [4]In the game, players are prompted to choose a setting for their adventure (e.g. fantasy, mystery, apocalyptic, cyberpunk, zombies), [5] [6] followed by other options relevant to the setting (such as character class for fantasy settings).

  3. List of Dungeons & Dragons video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The first Dungeons & Dragons licensed games were made by Mattel for the Intellivision.The contract required some variations to the normal Intellivision title screens with the name being capitalized and the addition of the word 'cartridge'.

  4. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.

  5. D&D Beyond - Wikipedia

    en.wikipedia.org/wiki/D&D_Beyond

    D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...

  6. Ed Greenwood - Wikipedia

    en.wikipedia.org/wiki/Ed_Greenwood

    Ed Greenwood (born July 21, 1959) is a Canadian fantasy writer and the creator of the Forgotten Realms game world. He began writing articles about the Forgotten Realms for Dragon magazine beginning in 1979, and subsequently sold the rights to the setting to TSR, the creators of the Dungeons & Dragons roleplaying game, in 1986.

  7. Stronghold (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/Stronghold_(1993_video_game)

    Or a player can focus entirely on city development and win the game in that way instead. Maps are constructed from triangular wireframe colored tiles. The color of each tile designate the terrain type – water, plains, mountains and hills. The game includes a random map generator.

  8. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  9. Dungeons & Dragons: Chronicles of Mystara - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons...

    Dungeons & Dragons: Chronicles of Mystara [a] is a 2013 video game compilation by Capcom released as a digital download for the PlayStation 3, Wii U, Windows (via Steam), and Xbox 360. It includes two arcade games based on the Dungeons & Dragons franchise: Dungeons & Dragons: Tower of Doom (1994) and Dungeons & Dragons: Shadow over Mystara (1996).