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  2. Category:Video game companies of Canada - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Wikipedia categories named after video game companies of Canada (3 C) Pages in category "Video game companies of Canada" The following 82 pages are in this category, out of 82 total.

  3. Video game packaging - Wikipedia

    en.wikipedia.org/wiki/Video_game_packaging

    Video game packaging refers to the physical storage of the contents of a PC or console game, both for safekeeping and shop display. In the past, a number of materials and packaging designs were used, mostly paperboard or plastic. Today, most physical game releases are shipped in jewel cases or keep cases, with little differences between them.

  4. Video games in Canada - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Canada

    Ontario is the largest producer of video games in Canada, housing 31.8% of all game studios (10 of which are large companies) and has annual expenditures of $818.4 million. [17] Quebec is the second largest, with 31.1% of companies residing in the province (22 of which are large companies) and spends $2.3 billion annually. [ 17 ]

  5. Category:Video game companies by country - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    About Wikipedia; Contact us; Contribute Help; Learn to edit; Community portal; ... Video game companies of Canada (4 C, 81 P) Video game companies of Chile (1 C, 3 P)

  6. List of largest video game companies by revenue - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    This is a listing of largest video game publishers and developers ranked by reported revenue over $100 million. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] [2] Out of the 59 largest video game companies, 14 are located in the United States, 11 in Japan, and 7 in South ...

  7. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    Since 2000, the video game industry was considered recession-proof, having thrived compared to other industries during the 2008 Great Recession, and as one of the more profitable industries during the COVID-19 pandemic in 2020 and 2021. Video games are seen as a low-cost vice and entertainment for consumers when approaching recession.

  8. Computer and video game packaging - Wikipedia

    en.wikipedia.org/?title=Computer_and_video_game...

    Retrieved from "https://en.wikipedia.org/w/index.php?title=Computer_and_video_game_packaging&oldid=113435075"

  9. Category:Packaging companies of Canada - Wikipedia

    en.wikipedia.org/wiki/Category:Packaging...

    This page was last edited on 10 September 2019, at 07:43 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

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