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A skybox is a method of creating backgrounds to make a video game level appear larger than it really is. [1] When a skybox is used, the level is enclosed in a cuboid.The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping), thus creating the illusion of distant three-dimensional surroundings.
HDR (High dynamic range) (declaration) – Visual dynamic range refers to the difference between the darkest and brightest information a game can show. As suggested by the term HDR some games offer darker darks and brighter brights than others, depending on the screen you view them on.
Dynamic texture ( sometimes referred to as temporal texture) is the texture with motion which can be found in videos of sea-waves, fire, smoke, wavy trees, etc. [1] [2] Dynamic texture has a spatially repetitive pattern with time-varying visual pattern. [3]
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3D animation of ambient occlusion enabled on the animation to the right. In the absence of hardware-assisted ray traced ambient occlusion, real-time applications such as computer games can use screen space ambient occlusion (SSAO) techniques such as horizon-based ambient occlusion including HBAO and ground-truth ambient occlusion (GTAO) as a faster approximation of true ambient occlusion ...
A man who kidnapped and sexually assaulted a Northern California woman in what became widely known as the “Gone Girl” kidnapping has been charged with two 15-year-old home invasion sexual ...
Coming into the 2024 season, his career MLB ERA was 4.71 with a 1.383 WHIP. And through the first four months of 2024, his 4.75 ERA was right in line with his career numbers. But he found more ...
Forest scene from Big Buck Bunny, showing light rays through the canopy.. Volumetric lighting requires two components: a light space shadow map, and a depth buffer.Starting at the near clip plane of the camera, the whole scene is traced and sampling values are accumulated into the input buffer.
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