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  2. Inline function - Wikipedia

    en.wikipedia.org/wiki/Inline_function

    In the C and C++ programming languages, an inline function is one qualified with the keyword inline; this serves two purposes: . It serves as a compiler directive that suggests (but does not require) that the compiler substitute the body of the function inline by performing inline expansion, i.e. by inserting the function code at the address of each function call, thereby saving the overhead ...

  3. Matrix Template Library - Wikipedia

    en.wikipedia.org/wiki/Matrix_Template_Library

    The Matrix Template Library (MTL) is a linear algebra library for C++ programs.. The MTL uses template programming, which considerably reduces the code length.All matrices and vectors are available in all classical numerical formats: float, double, complex<float> or complex<double>.

  4. atan2 - Wikipedia

    en.wikipedia.org/wiki/Atan2

    atan2(y, x) returns the angle θ between the positive x-axis and the ray from the origin to the point (x, y), confined to (−π, π].Graph of ⁡ (,) over /. In computing and mathematics, the function atan2 is the 2-argument arctangent.

  5. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .

  6. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    C99 also added complex types: float _Complex, double _Complex, long double _Complex. C11 added imaginary types (which were described in an informative annex of C99): float _Imaginary, double _Imaginary, long double _Imaginary. Including the header <complex.h> allows all these types to be accessed with using complex and imaginary respectively.

  7. Three-way comparison - Wikipedia

    en.wikipedia.org/wiki/Three-way_comparison

    In C++, the C++20 revision adds the spaceship operator <=>, which returns a value that encodes whether the 2 values are equal, less, greater, or unordered and can return different types depending on the strictness of the comparison. [3] The name's origin is due to it reminding Randal L. Schwartz of the spaceship in an HP BASIC Star Trek game. [4]

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  9. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    For example, += and -= are often called plus equal(s) and minus equal(s), instead of the more verbose "assignment by addition" and "assignment by subtraction". The binding of operators in C and C++ is specified (in the corresponding Standards) by a factored language grammar, rather than a precedence table. This creates some subtle conflicts.