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3D model of a human face. Three-dimensional face recognition (3D face recognition) is a modality of facial recognition methods in which the three-dimensional geometry of the human face is used. It has been shown that 3D face recognition methods can achieve significantly higher accuracy than their 2D counterparts, rivaling fingerprint recognition.
For a discussion on the vulnerabilities of Facenet-based face recognition algorithms in applications to the Deepfake videos: Pavel Korshunov; Sébastien Marcel (2022). "The Threat of Deepfakes to Computer and Human Visions" in: Handbook of Digital Face Manipulation and Detection From DeepFakes to Morphing Attacks (PDF). Springer. pp. 97–114.
It is widely used in computer vision tasks such as image annotation, [2] vehicle counting, [3] activity recognition, [4] face detection, face recognition, video object co-segmentation. It is also used in tracking objects, for example tracking a ball during a football match, tracking movement of a cricket bat, or tracking a person in a video.
Facial recognition software at a US airport Automatic ticket gate with face recognition system in Osaka Metro Morinomiya Station. A facial recognition system [1] is a technology potentially capable of matching a human face from a digital image or a video frame against a database of faces.
The algorithm uses the difference between the current estimate of appearance and the target image to drive an optimization process. By taking advantage of the least squares techniques, it can match to new images very swiftly. It is related to the active shape model (ASM).
Examples include upper torsos, pedestrians, and cars. Face detection simply answers two question, 1. are there any human faces in the collected images or video? 2. where is the face located? Face-detection algorithms focus on the detection of frontal human faces. It is analogous to image detection in which the image of a person is matched bit ...
A face shape of vertices is defined as the vector containing the 3D coordinates of the vertices in a specified order, that is . A shape space is regarded as a d {\textstyle d} -dimensional space that generates plausible 3D faces by performing a lower-dimensional ( d ≪ n {\textstyle d\ll n} ) parametrization of the database. [ 2 ]
The algorithms for solving this problem are specialized for locating a single pre-identified object, and can be contrasted with algorithms which operate on general classes of objects, such as face recognition systems or 3D generic object recognition. Due to the low cost and ease of acquiring photographs, a significant amount of research has ...