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  2. Kindergarten readiness - Wikipedia

    en.wikipedia.org/wiki/Kindergarten_readiness

    For example, the Chicago School Readiness Project trained teachers in classroom behavior management strategies in order to promote greater emotional support in the classroom. [1] Children in classrooms whose teachers’ received the intervention showed better self-regulation, fewer behavior problems, and better academic skills compared to ...

  3. Modern elementary mathematics - Wikipedia

    en.wikipedia.org/wiki/Modern_elementary_mathematics

    For example, children's robotics projects and competitions include mathematical tasks. Some elementary mathematical topics, such as measurement, apply to tasks in many professions and subject areas. Unit studies centered on such concepts [17] contrast with project-based learning, where students use many concepts to achieve the project's goal.

  4. Everyday Mathematics - Wikipedia

    en.wikipedia.org/wiki/Everyday_Mathematics

    Everyday Mathematics curriculum was developed by the University of Chicago School Math Project (or UCSMP ) [1] which was founded in 1983. Work on it started in the summer of 1985. The 1st edition was released in 1998 and the 2nd in 2002. A third edition was released in 2007 and a fourth in 2014-2015. [2]

  5. Developmentally appropriate practice - Wikipedia

    en.wikipedia.org/wiki/Developmentally...

    Children learn best when they are actively involved in their environment and build knowledge based on their experiences rather than through passively receiving information. Active learning environments promote hands-on learning experiences and allow children to interact with objects in their environment, as well as their peers and teachers.

  6. STEAM education - Wikipedia

    en.wikipedia.org/wiki/STEAM_Education

    [1] [2] The name derives from the acronym STEM, with an A added to stand for arts. STEAM programs aim to teach students innovation, to think critically, and to use engineering or technology in imaginative designs or creative approaches to real-world problems while building on students' mathematics and science base. [3] [4] [5]

  7. Experiential education - Wikipedia

    en.wikipedia.org/wiki/Experiential_education

    Experiential education can involve various tools like field work, policy and civic activity, and entrepreneurship outside of the classroom along with games, simulations, and role plays. In these activities, students may establish group goals, practice decision-making skills, and develop leadership skills, which can also enhance student ...

  8. Classroom management - Wikipedia

    en.wikipedia.org/wiki/Classroom_management

    A constructivist, student-centered approach to classroom management is based on the assignment of tasks in response to student disruption that are "(1) easy for the student to perform, (2) developmentally enriching, (3) progressive, so a teacher can up the ante if needed, (4) based on students' interests, (5) designed to allow the teacher to ...

  9. Montessori education - Wikipedia

    en.wikipedia.org/wiki/Montessori_education

    In Montessori education, the classroom environment responds to these periods by making appropriate materials and activities available while the periods are active in each individual young child. She identified the following periods and their durations: [25] Social behavior—from around 2 + 1 ⁄ 2 to 4 years old

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