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Pages in category "Super Nintendo Entertainment System games" The following 200 pages are in this category, out of approximately 1,027 total. This list may not reflect recent changes .
Super Nintendo Entertainment System cartridges. Top: North American design Bottom: PAL/Japanese region design. The Super Nintendo Entertainment System has a library of 1,738 official releases, of which 722 were released in North America plus 4 championship cartridges, 522 in Europe, 1,448 in Japan, 231 on Satellaview, and 13 on SuFami Turbo. 295 releases are common to all regions, 148 were ...
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, [b] Super NES or SNES, [c] is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, [16] 1991 in North America, 1992 in Europe and Oceania and 1993 in South America.
This is a non-diffusing subcategory of Category:Super Nintendo Entertainment System games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent.
Super Nintendo Entertainment System hardware clones (1 C, 2 P) Pages in category "Super Nintendo Entertainment System" The following 19 pages are in this category, out of 19 total.
Super Nintendo Entertainment System (North America) with controller. This is a list of video games for the Super Nintendo Entertainment System (SNES) video game console, known as the Super Famicom (SFC) in Japan, that have sold or shipped at least one million copies. The best-selling game on the SNES is Super Mario World.
The Nintendo Entertainment System has a library of 1376 [a] officially licensed games released for the Japanese version, the Family Computer (Famicom), and its international counterpart, the NES, during their lifespans, plus 7 official multicarts and 2 championship cartridges. Of these, 672 were released exclusively in Japan, 187 were released ...
The S-DD1 chip is an ASIC decompressor made by Nintendo for use in some Super Nintendo Entertainment System Game Paks. [2] Designed to handle data compressed by the ABS Lossless Entropy Algorithm, a form of arithmetic coding developed by Ricoh , its use is necessary in games where massive amounts of sprite data are compressed with a total ...
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