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In 1994, Encyclopedia Magica Volume One, the first of a four-volume set, was published.The series lists all of the magical items published in two decades of TSR products from "the original Dungeons & Dragons woodgrain and white box set and the first issue of The Strategic Review right up to the last product published in December of 1993". [4]
Magic items are commonly found in both folklore and modern fantasy. Their fictional appearance is as old as the Iliad in which Aphrodite's magical girdle is used by Hera as a love charm. [1] Magic items often act as a plot device to grant magical abilities. They may give magical abilities to a person lacking in them, or enhance the power of a ...
The Sword of Shannara – The sword enchanted by the druids to reveal truth in Terry Brooks novels. The Sword of Truth – The sword wielded by the Seeker of Truth in the Terry Goodkind novels. Callandor - an unbreakable sword made of crystal, "The Sword That is Not a Sword" is also a powerful aid to channeling (magic) in the Wheel of Time series.
Mythological objects encompass a variety of items (e.g. weapons, armor, clothing) found in mythology, legend, folklore, tall tale, fable, religion, spirituality, superstition, paranormal, and pseudoscience from across the world. This list is organized according to the category of object.
A good luck charm is an amulet or other item that is believed to bring good luck. Almost any object can be used as a charm. Coins, horseshoes and buttons are examples, as are small objects given as gifts, due to the favorable associations they make. Many souvenir shops have a range of tiny items that may be used as good luck charms.
Related: 16 Games Like Wordle To Give You Your Word Game Fix More Than Once Every 24 Hours. How To Play Strands. How to play the NYT Strands gameThe New York Times.
Publishers and gamers classify HERO System products into a few types of books: Rulebook: Provides some version of the HERO System rules engine. Rules Supplement: Provides new or optional rules (for the game system as a whole, or a particular setting), but not the core rules engine itself.