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  2. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.

  3. Audio coding format - Wikipedia

    en.wikipedia.org/wiki/Audio_coding_format

    A lossless audio coding format reduces the total data needed to represent a sound but can be de-coded to its original, uncompressed form. A lossy audio coding format additionally reduces the bit resolution of the sound on top of compression, which results in far less data at the cost of irretrievably lost information.

  4. Vorbis - Wikipedia

    en.wikipedia.org/wiki/Vorbis

    Vorbis has different uses for consumer products. Many video games store in-game audio as Vorbis, including Amnesia: The Dark Descent, Grand Theft Auto: San Andreas, Halo: Combat Evolved, Minecraft, and World of Warcraft, among others. [32] Popular software players support Vorbis playback either natively or through an external plugin.

  5. Audio codec - Wikipedia

    en.wikipedia.org/wiki/Audio_codec

    Most modern audio compression algorithms are based on modified discrete cosine transform (MDCT) coding and linear predictive coding (LPC). In hardware, audio codec refers to a single device that encodes analog audio as digital signals and decodes digital back into analog.

  6. Audio compression - Wikipedia

    en.wikipedia.org/wiki/Audio_compression

    Audio compression may refer to: Audio compression (data) , a type of lossy or lossless compression in which the amount of data in a recorded waveform is reduced to differing extents for transmission respectively with or without some loss of quality, used in CD and MP3 encoding, Internet radio, and the like

  7. Musepack - Wikipedia

    en.wikipedia.org/wiki/Musepack

    In May 2004, a series of double-blind listening tests [5] (as reported on Slashdot [6]) suggested that Musepack and Ogg Vorbis (which was the 1.1 "aoTuV" fork at the time) were the two best available codecs for high-quality audio compression at bitrates around 128 kbit/s, beating MP3, AAC, WMA, and ATRAC.

  8. List of open-source codecs - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_codecs

    This is a listing of open-source codecs—that is, open-source software implementations of audio or video coding formats, audio codecs and video codecs respectively. Many of the codecs listed implement media formats that are restricted by patents and are hence not open formats.

  9. WavPack - Wikipedia

    en.wikipedia.org/wiki/WavPack

    WavPack also incorporates a "hybrid" mode, which still provides the features of lossless compression, but creates two files: a relatively small, high-quality, lossy file (.wv) that can be used by itself; and a "correction" file (.wvc) that, when combined with the lossy file, provides full lossless restoration.

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