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Method chaining is a common syntax for invoking multiple method calls in object-oriented programming languages. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results.
Cascading can be implemented in terms of chaining by having the methods return the target object (receiver, this, self).However, this requires that the method be implemented this way already – or the original object be wrapped in another object that does this – and that the method not return some other, potentially useful value (or nothing if that would be more appropriate, as in setters).
A common example is the iostream library in C++, which uses the << or >> operators for the message passing, sending multiple data to the same object and allowing "manipulators" for other method calls. Other early examples include the Garnet system (from 1988 in Lisp) and the Amulet system (from 1994 in C++) which used this style for object ...
The platform provides a hands-on learning experience, allowing users to write and execute code directly within their web browsers. Codecademy offers courses covering languages such as Python, JavaScript, HTML/CSS, and Ruby, as well as specialized topics like web development, data science, and machine learning.
In addition to the basics, application-related implementation options and examples, as well as a focus on individual elements of the programming language (so-called "references") are documented. In addition, there is a YouTube channel, which takes up and explains certain topics in web development, and an Internet forum.
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Exception chaining, or exception wrapping, is an object-oriented programming technique of handling exceptions by re-throwing a caught exception after wrapping it inside a new exception. The original exception is saved as a property (such as cause) of the new exception. The idea is that a method should throw exceptions defined at the same ...