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Shogi (将棋, shōgi, English: / ˈ ʃ oʊ ɡ i /, [1] Japanese:), also known as Japanese chess, is a strategy board game for two players. It is one of the most popular board games in Japan and is in the same family of games as Western chess , chaturanga , xiangqi , Indian chess , and janggi .
Tsume shogi (詰将棋 or 詰め将棋, tsume shōgi) or tsume (詰め) is the Japanese term for a shogi miniature problem in which the goal is to checkmate the opponent's king. Tsume problems usually present a situation that might occur in a shogi game (although unrealistic artistic tsume shogi exists), and the solver must find out how to ...
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Shogi, like western chess, can be divided into the opening, middle game and endgame, each requiring a different strategy.The opening consists of arranging one's defenses and positioning for attack, the middle game consists of attempting to break through the opposing defenses while maintaining one's own, and the endgame starts when one side's defenses have been compromised.
Kyoto shogi (京都将棋, kyōto shōgi, "Kyoto chess") is a modern variant of shogi (Japanese chess). It was invented by Tamiya Katsuya c. 1976. It was invented by Tamiya Katsuya c. 1976. Kyoto shogi is played like standard shogi, but with a reduced number of pieces on a 5×5 board.
A shogi variant is a game related to or derived from shogi (Japanese chess). Many shogi variants have been developed over the centuries, ranging from some of the largest chess-type games ever played to some of the smallest. A few of these variants are still regularly played, though none are as popular as shogi itself.
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BS Super Shogi Problem 1000 - 1994; Itou Hatasu Mu-Dan no Shogi Dojo - 1994; Super Shogi 2 - 1994; Super Gomoku Shogi - 1994 ; Super Tsume Shogi 1000 - 1994; Honkaku Shogi: Fuuunji Ryuou - 1994; Shogi Club - 1995; Kousoku Shikou Shogi-Oh - 1995; Habu Meijin no Omoshiro Shōgi - 1995 (Tomy Corporation) Saikousoku Shikou Shogi Mahjong - 1995