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SHRDLU is an early natural-language understanding computer program that was developed by Terry Winograd at MIT in 1968–1970. In the program, the user carries on a conversation with the computer, moving objects, naming collections and querying the state of a simplified "blocks world", essentially a virtual box filled with different blocks.
The Computer Language Benchmarks Game (formerly called The Great Computer Language Shootout) is a free software project for comparing how a given subset of simple algorithms can be implemented in various popular programming languages. The project consists of: A set of very simple algorithmic problems
Publishers Weekly, shortly after Code's publication, said "Initial response, at least among traditional tech book readers, has been positive" and quotes the book's editor, Ben Ryan, as saying "We're trying to cross the boundary of the computer section, and break out Code as general nonfiction science". It also praises both the quality of the ...
The Computer Language Benchmarks Game site warns against over-generalizing from benchmark data, but contains a large number of micro-benchmarks of reader-contributed code snippets, with an interface that generates various charts and tables comparing specific programming languages and types of tests. [55]
The Winograd schema challenge (WSC) is a test of machine intelligence proposed in 2012 by Hector Levesque, a computer scientist at the University of Toronto.Designed to be an improvement on the Turing test, it is a multiple-choice test that employs questions of a very specific structure: they are instances of what are called Winograd schemas, named after Terry Winograd, professor of computer ...
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
A conversation with Eliza. ELIZA is an early natural language processing computer program developed from 1964 to 1967 [1] at MIT by Joseph Weizenbaum. [2] [3] Created to explore communication between humans and machines, ELIZA simulated conversation by using a pattern matching and substitution methodology that gave users an illusion of understanding on the part of the program, but had no ...
BASIC Computer Games is a compilation of type-in computer games in the BASIC programming language collected by David H. Ahl. Some of the games were written or modified by Ahl as well. Among its better-known games are Hamurabi and Super Star Trek.