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removes a value from an object or array. Replace replaces a value. Logically identical to using remove and then add. Copy copies a value from one path to another by adding the value at a specified location to another location. Move moves a value from one place to another by removing from one location and adding to another. Test
MessagePack is more compact than JSON, but imposes limitations on array and integer sizes.On the other hand, it allows binary data and non-UTF-8 encoded strings. In JSON, map keys have to be strings, but in MessagePack there is no such limitation and any type can be a map key, including types like maps and arrays, and, like YAML, numbers.
It defines a comprehensive list of JSON-compatible "name":value constructs to store a wide range of data structures, including scalars, N-dimensional arrays, sparse/complex-valued arrays, maps, tables, hashes, linked lists, trees and graphs, and support optional data grouping and metadata for each data element. The generated data files are ...
In C++, associative containers are a group of class templates in the standard library of the C++ programming language that implement ordered associative arrays. [1] Being templates , they can be used to store arbitrary elements, such as integers or custom classes.
Another key difference is the addressing of values. JSON has objects with a simple "key" to "value" mapping, whereas in XML addressing happens on "nodes", which all receive a unique ID via the XML processor. Additionally, the XML standard defines a common attribute xml:id, that can be used by the user, to set an ID explicitly.
find the value (if any) that is bound to a given key. The argument to this operation is the key, and the value is returned from the operation. If no value is found, some lookup functions raise an exception, while others return a default value (such as zero, null, or a specific value passed to the constructor).
Similarly to JSON, UBJSON defines two container types: array and object. [2] Arrays are ordered sequences of elements, represented as a [followed by zero or more elements of value and container type and a trailing ]. Objects are labeled sets of elements, represented as a {followed by zero or more key-value pairs and a trailing }.
It is possible to introduce generators into C++ using pre-processor macros. The resulting code might have aspects that are very different from native C++, but the generator syntax can be very uncluttered. [11] The set of pre-processor macros defined in this source allow generators defined with the syntax as in the following example: