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  2. List of platform-independent GUI libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_platform...

    This is a list of notable library packages implementing a graphical user interface (GUI) platform-independent GUI library (PIGUI). These can be used to develop software that can be ported to multiple computing platforms with no change to its source code .

  3. IUP (software) - Wikipedia

    en.wikipedia.org/wiki/IUP_(software)

    This is the reverse of the usual situation for assembling GUI elements. Available as source or pre-built static or dynamic libraries for a wide variety of compilers, including turnkey example source. The Lua scripting is done by binding Lua and IUPLua in (at least) a small C program called a host application.

  4. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Garry's Mod, a sandbox video game, uses Lua for mods, called addons, published on the Steam Workshop. Geany , a code editor, has a Lua plugin, GeanyLua. Ginga , the middleware for Brazilian Digital Television System ( SBTVD or ISDB-T ), uses Lua as a script language to its declarative environment, Ginga-NCL.

  5. Löve (game framework) - Wikipedia

    en.wikipedia.org/wiki/Löve_(game_framework)

    Lutro is a Lua game framework for libretro, a partial port of the LÖVE [40] API. ChaiLove follows a similar path by offering an implementation in ChaiScript, an embedded and cross-platform scripting language for C++ (C++14). [41] love.js is a port of LÖVE that aims to make it possible to run LÖVE games on the web via HTML5, WebGL, and ...

  6. wxWidgets - Wikipedia

    en.wikipedia.org/wiki/WxWidgets

    wxWidgets (formerly wxWindows) is a widget toolkit and tools library for creating graphical user interfaces (GUIs) for cross-platform applications. wxWidgets enables a program's GUI code to compile and run on several computer platforms with no significant code changes.

  7. List of widget toolkits - Wikipedia

    en.wikipedia.org/wiki/List_of_widget_toolkits

    The Microsoft Foundation Classes (MFC), a C++ wrapper around the Windows API. The Windows Template Library (WTL), a template-based extension to ATL and a replacement of MFC; The Object Windows Library (OWL), Borland's alternative to MFC. The Visual Component Library (VCL) is Embarcadero's toolkit used in C++Builder and Delphi. It wraps the ...

  8. JUCE - Wikipedia

    en.wikipedia.org/wiki/Juce

    JUCE is used in particular for its GUI and plug-ins libraries. It is dual licensed under the GPLv3 and a commercial license. [2] The aim of JUCE is to allow software to be written such that the same source code will compile and run identically on Windows, macOS and Linux platforms. It supports various development environments and compilers.

  9. Platform-independent GUI library - Wikipedia

    en.wikipedia.org/wiki/Platform-independent_GUI...

    A PIGUI (Platform Independent Graphical User Interface) package is a software library that a programmer uses to produce GUI code for multiple computer platforms.The package presents subroutines and/or objects (along with a programming approach) which are independent of the GUIs that the programmer is targeting.