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C++ has enumeration types that are directly inherited from C's and work mostly like these, except that an enumeration is a real type in C++, giving added compile-time checking. Also (as with structs), the C++ enum keyword is combined with a typedef, so that instead of naming the type enum name, simply name it name.
an enumeration type and a “flags” type, both corresponding to C's enum type, but differing in that the latter is only used for bit fields (G_TYPE_ENUM and G_TYPE_FLAGS); types for single- and double-precision IEEE floats, corresponding to C's float and double (G_TYPE_FLOAT and G_TYPE_DOUBLE); a string type, corresponding to C's char * (G ...
Like the Qt framework's pseudo-C++ signal and slot, C# has semantics specifically surrounding publish-subscribe style events, though C# uses delegates to do so. C# offers Java-like synchronized method calls, via the attribute [MethodImpl(MethodImplOptions.Synchronized)], and has support for mutually-exclusive locks via the keyword lock.
the Add method, which adds a key and value and throws an exception if the key already exists in the dictionary; assigning to the indexer, which overwrites any existing value, if present; and; assigning to the backing property of the indexer, for which the indexer is syntactic sugar (not applicable to C#, see F# or VB.NET examples).
F# object type definitions can be class, struct, interface, enum, or delegate type definitions, corresponding to the definition forms found in C#. For example, here is a class with a constructor taking a name and age, and declaring two properties.
In Java, extension methods are added via Manifold, a jar file added to the project's classpath. Similar to C#, a Java extension method is declared static in an @Extension class where the first argument has the same type as the extended class and is annotated with @This.
Methods may also be designed public, private, or intermediate levels such as protected (which allows access from the same class and its subclasses, but not objects of a different class). [46] In other languages (like Python) this is enforced only by convention (for example, private methods may have names that start with an underscore).
C++ has enumeration types that are directly inherited from C's and work mostly like these, except that an enumeration is a real type in C++, giving added compile-time checking. Also (as with structs), the C++ enum keyword is combined with a typedef , so that instead of naming the type enum name , simply name it name .