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  2. 3D Maze - Wikipedia

    en.wikipedia.org/wiki/3D_Maze

    Cornell University's Maze in a Box, a project to create 3D graphics using the Atmel Mega32 microcontroller, used the 3D Maze screensaver as inspiration. [2] In 2017, independent video game developer Cahoots Malone made Screensaver Subterfuge, a video game based on the screensaver created using assets from the original ssmaze.scr file.

  3. 3D Monster Maze - Wikipedia

    en.wikipedia.org/wiki/3D_Monster_Maze

    3D Monster Maze is a survival horror video game developed from an idea by J.K. Greye and programmed by Malcolm Evans and released in 1981 [1] for the ZX81 with the 16 KB memory expansion. The game was initially released by J. K. Greye Software in December 1981 and re-released in 1982 by Evans' own startup , New Generation Software .

  4. Katherine Behar - Wikipedia

    en.wikipedia.org/wiki/Katherine_Behar

    Pipecleaner (2007) is a cross-platform screensaver that shows a pole dancer invading the kitschy late-90s Microsoft screensaver "3D Pipes." The dancer wears a dress made of cleaning gloves and attempts to climb, polish, and clean the pipes while her actions are constantly overwritten by the growing pipe maze. [28]

  5. After Dark (software) - Wikipedia

    en.wikipedia.org/wiki/After_Dark_(software)

    After Dark is a series of computer screensaver software introduced by Berkeley Systems in 1989 for the Apple Macintosh, and in 1991 for Microsoft Windows. [3] [4]Following the original, additional editions included More After Dark, Before Dark, and editions themed around licensed properties such as Star Trek, The Simpsons, Looney Tunes, Marvel, and Disney characters.

  6. File:Maze simple.svg - Wikipedia

    en.wikipedia.org/wiki/File:Maze_simple.svg

    The following other wikis use this file: Usage on af.wikipedia.org Doolhof; Usage on azb.wikipedia.org دولانتاپ; Usage on fa.wikipedia.org

  7. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  8. Adrian Fisher (maze designer) - Wikipedia

    en.wikipedia.org/wiki/Adrian_Fisher_(maze_designer)

    He designed the world's first cornfield maize maze in 1993 and over 400 since, and has set 7 Guinness World Records. He has created water mazes, most notably the award-winning Beatles Maze (with Randoll Coate and Graham Burgess), and the Jersey Water Maze. He pioneered the genre of Path-in-Grass Mazes, and has created over a dozen around the world.

  9. Perplexus - Wikipedia

    en.wikipedia.org/wiki/Perplexus

    Perplexus, originally released as Superplexus, is a 3-D ball-in-a-maze puzzle or labyrinth game enclosed in a transparent plastic sphere. By twisting and turning it, players try to maneuver a small steel ball through a complex maze along narrow plastic tracks. The maze has many steps (varying across puzzles).