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In the early 2000s, scholars noted a lack of theory and conceptual frameworks to inform and guide research and teacher preparation in technology integration. [6] The classic definition of PCK proposed by Shulman included one dynamic and complex relationship between two different knowledge bodies: content knowledge and pedagogical knowledge.
At the preschool level, technology can be introduced in several ways. At the most basic is the use of computers, tablets, and audio and video resources in classrooms. [170] Additionally, there are many resources available for parents and educators to introduce technology to young children or to use technology to augment lessons and enhance ...
Audiovisual aids are essential tools for teaching the learning process. It helps the teacher to present the lesson effectively, and students learn and retain the concepts better for a longer duration. The use of audio-visual aids improves student's critical and analytical thinking. It helps to remove abstract concepts through visual presentation.
For example, taking swimming lessons at the town pool. The swimming lessons take place in an unstructured environment though are planned, organized, and taught by an instructor of prior knowledge on the subject. Social learning tools can be used in this particular environment to facilitate learning like showing a video on YouTube on how to swim.
"Typically, a piece of adaptive equipment is utilized to increase a child's function. Examples of adaptive equipment or assistive technology are wheelchairs, lifts, standing frames, gait trainers, augmentative communication devices, bath chairs, and recreational items such as swings or tricycles." [1]
Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [ 1 ]
This reflects E. F. Schumacher's concept of "intermediate technology," i.e., technology which is significantly more effective and expensive than traditional methods, but still an order of magnitude (10 times) cheaper than developed world technology. Key examples are: the Malian peanut sheller; the fonio husking machine; the screenless hammer mill
Technology – collection of tools, including machinery, modifications, arrangements and procedures used by humans. Engineering is the discipline that seeks to study and design new technology. Technologies significantly affect human as well as other animal species' ability to control and adapt to their natural environments.