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NBA 2K23 is a 2022 basketball video game developed by Visual Concepts and published by 2K. Based on the National Basketball Association (NBA), it is the 24th installment in the NBA 2K franchise , the successor to NBA 2K22 and the predecessor to NBA 2K24 .
Each installment in the NBA 2K series emulates the National Basketball Association, and present slight improvements over the previous installments.As such, gameplay simulates a typical game of basketball, with the player controlling an entire team or a select player; objectives coincide with the rules of basketball and presentation resembles actual televised NBA games.
NBA 2K18: September 29, 2017: Windows PlayStation 3 Xbox 360 PlayStation 4 Xbox One Nintendo Switch: Visual Concepts: 2K Sports: NBA Live 18: September 15, 2017: PlayStation 4 Xbox One: EA Tiburon: EA Sports: NBA 2K Playgrounds 2: October 26, 2018: Windows PlayStation 4 Nintendo Switch Xbox One: Saber Interactive: 2K Sports: NBA Live 19 ...
2K is an American video game publisher based in Novato, California.The company was founded under Take-Two Interactive in January 2005 through the 2K Games and 2K Sports labels, following Take-Two Interactive's acquisition of Visual Concepts that same month.
2K23 may refer to: The year 2023; NBA 2K23, 2022 video game; PGA Tour 2K23, 2022 video game; WWE 2K23, 2023 video game This page was last edited on ...
A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...
The NBA 2K League (NBA 2KL or simply 2K League) is an esports league joint venture between the National Basketball Association (NBA) and Take-Two Interactive. The league was announced in 2017 with its inaugural season taking place in 2018. [2] There are 22 NBA teams that have teams, with a few independent teams also competing.
The faults, he says, are mainly caused by the game publishers' and guide publishers' haste to get their products on to the market; [5] "[previously] strategy guides were published after a game was released so that they could be accurate, even to the point of including information changes from late game 'patch' releases.