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Mock-up of a XM-2 people sniffer on a UH-1 Iroquois helicopter. People sniffer was the field name for a series of U.S. Army issued "personnel detectors" used during the Vietnam War. The purpose was to detect enemy soldiers in hidden positions, which were often employed in the jungle combat conditions of Vietnam.
It was SPI's first contemporary game, set in what was at the time the still on-going Vietnam War, as well as the first ever wargame focused on squad-level combat. [1] By 1974, after several rival game companies published tactical-level games with better rules, SPI revised, updated and republished several of their older games.
Game cover for The Nam: Vietnam Combat Operations. The Nam: Vietnam Combat Operations is a freely-downloadable real time strategy game about the Vietnam War released in 2020. [1] It is a Vietnam War RTS that recreates company-sized combat operations covering Vietnam's various conflicts with America, Cambodia and China.
Vietnam: 1965–1975 is a complex military and political board wargame that simulates the last decade of the Vietnam War.Published by Victory Games in 1984 less than a decade after the end of the war, the game faced criticism from some American observers for capitalizing on a topic that was still painful to many Americans.
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Vivendi Universal Games: Men of War: Vietnam: 2011 Microsoft Windows: 1C Company: Military Conflict: Vietnam: 2022 Microsoft Windows: dustfade: Modern Air Power: War Over Vietnam: 2004 Microsoft Windows: HPS Simulations: NAM: 1986 Apple II, Atari 8-bit, Commodore 64: Strategic Simulations: NAM: 1998 DOS: GT Interactive: NAM-1975: 1991 Neo Geo ...
The Sigma I-67 and II-67 War Games were two of a series of classified high level war games played in the Pentagon during the 1960s to strategize the conduct of the burgeoning Vietnam War. The games were designed to replicate then-current conditions in Indochina, with an aim toward predicting future foreign affairs events. They were staffed with ...
The Sigma war games were a series of classified high level war games played in the Pentagon during the 1960s to strategize the conduct of the burgeoning Vietnam War. The games were designed to replicate then-current conditions in Indochina, with an aim toward predicting future events in the region. In almost all runs, the outcome was either a ...