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  2. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...

  3. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.

  4. List of game controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_controllers

    Connectivity: Magnavox Odyssey controller port Input: 1 trigger, photodiode: September 1972 [2] Atari CX40 joystick: Atari 2600: Connectivity: Atari joystick port Input: 1 digital button, eight-directional digital joystick 1978 [3] NES/Famicom controller: NES: Connectivity: NES controller port Input: 4 digital buttons, D-pad, microphone ...

  5. Steam Controller - Wikipedia

    en.wikipedia.org/wiki/Steam_Controller

    The controller is presently modified to be used within Steam's Big Picture mode; this enables the player to access detailed options for setting up the various features of the controller on a per-game basis, including button/trackpad mapping and sensitivity, as well as accessing other users' shared controller configuration to use themselves.

  6. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    User-made game port to USB adapter supporting FFB on the Sidewinder Force Feedback Pro only. Simple joystick support on 3D Pro, Precision Pro, Precision Pro Plus, and Wheel. [12] As the PC joystick port is input-only, the only way for data to be sent to the joystick (to trigger force feedback events) is to use the MIDI capabilities of the port ...

  7. List of Logitech products - Wikipedia

    en.wikipedia.org/wiki/List_of_Logitech_products

    PC: No — 3-axis joystick, 7 buttons; 8-way hat, throttle: No: Adds twist handle (3rd axis) [93] WingMan Force 3D 2000: PC: No — 3-axis joystick, 7 buttons, 8-way hat, throttle: Yes: Adds vibration feedback [94] WingMan Attack 2 2004 or earlier: PC, Mac: No — 2-axis joystick, 6 buttons, trigger, throttle: No [95] Attack 3 2004 or earlier ...

  8. Arcade controller - Wikipedia

    en.wikipedia.org/wiki/Arcade_controller

    A leverless arcade controller, also called a leverless controller or a "Hit Box", named after the same the company that produced the first commercially available leverless devices, [11] is a type of controller that has the layout of an arcade stick for its attack buttons but replaces the joystick lever with four buttons that control up, down ...

  9. Atari joystick port - Wikipedia

    en.wikipedia.org/wiki/Atari_joystick_port

    Driving games of the 1980s were generally top-down and used a unique controller that would cause the car to turn at a fixed rate to one side or the other or go in a straight line (Atari's Night Driver is a notable exception). These games were controlled not by a wheel that pointed left or right like in a real car, but a wheel that sent left or ...