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LeapFrog Enterprises, Inc. is an educational entertainment and electronics company based in Emeryville, California. LeapFrog designs, develops, and markets technology-based learning products and related content for the education of children from infancy through grade school. The company was founded by Michael Wood and Robert Lally in 1994.
Leapfrog usually is a merry children's game of physical movement of the body in which players vault over each other's stooped backs. Sometimes, when forcibly and near-torturously imposed upon unwilling adults (see Nazi uses below in the Variations section), the game has had less-pleasant outcomes.
The Leapster Learning Game System (previously known as the Leapster Multimedia Learning System) is an educational handheld game console aimed at 4- to 10–11-year-olds (preschool to fourth grade or fifth grade), made by LeapFrog Enterprises.
A category for articles related to the company LeapFrog Enterprises Wikimedia Commons has media related to LeapFrog Enterprises . Pages in category "LeapFrog Enterprises"
The LeapFrog Didj is a handheld console made by LeapFrog Enterprises.The Didj was priced at $89.99 when it debuted on August 22, 2008. Its library mostly consists of educational software aimed for children based on licensed properties such as those from Disney, Nickelodeon, and Marvel.
Leap-Frog is the name of several characters appearing in American comic books published by Marvel Comics. The first incarnation of Leap Frog, Vincent Patilio, first appeared in Daredevil #25 (February 1967). [ 1 ]
The LeapFrog Epic (styled as LeapFrog epic) is an Android-based mini-tablet computer produced and marketed by LeapFrog Enterprises.Released in 2015, the Epic is LeapFrog's first device to run on Android; most of LeapFrog's mobile computing devices for children run on a customized Ångström Linux distribution.
Leapfrog democracies can refer to countries that have huge developments that more typically advanced countries might only have much later. The mobile phone is an example of a “leapfrog” technology: it has enabled developing countries to skip the fixed-line technology of the 20th century and move straight to the mobile technology of the 21st.