Search results
Results from the WOW.Com Content Network
In computer science, linear search or sequential search is a method for finding an element within a list. It sequentially checks each element of the list until a match is found or the whole list has been searched. [1] A linear search runs in linear time in the worst case, and makes at most n comparisons, where n is the length of
The linear search problem for a general probability distribution is unsolved. [5] However, there exists a dynamic programming algorithm that produces a solution for any discrete distribution [6] and also an approximate solution, for any probability distribution, with any desired accuracy. [7]
Median of medians finds an approximate median in linear time. Using this approximate median as an improved pivot, the worst-case complexity of quickselect reduces from quadratic to linear, which is also the asymptotically optimal worst-case complexity of any selection algorithm. In other words, the median of medians is an approximate median ...
Search algorithms can be made faster or more efficient by specially constructed database structures, such as search trees, hash maps, and database indexes. [1] [2] Search algorithms can be classified based on their mechanism of searching into three types of algorithms: linear, binary, and hashing. Linear search algorithms check every record for ...
Binary search Visualization of the binary search algorithm where 7 is the target value Class Search algorithm Data structure Array Worst-case performance O (log n) Best-case performance O (1) Average performance O (log n) Worst-case space complexity O (1) Optimal Yes In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search ...
In optimization, line search is a basic iterative approach to find a local minimum of an objective function:. It first finds a descent direction along which the objective function f {\displaystyle f} will be reduced, and then computes a step size that determines how far x {\displaystyle \mathbf {x} } should move along that direction.
In computer science, the two-way string-matching algorithm is a string-searching algorithm, discovered by Maxime Crochemore and Dominique Perrin in 1991. [1] It takes a pattern of size m, called a “needle”, preprocesses it in linear time O(m), producing information that can then be used to search for the needle in any “haystack” string, taking only linear time O(n) with n being the ...
A string-searching algorithm, sometimes called string-matching algorithm, is an algorithm that searches a body of text for portions that match by pattern. A basic example of string searching is when the pattern and the searched text are arrays of elements of an alphabet ( finite set ) Σ.