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Microsoft Train Simulator (informally abbreviated to MSTS) is a 2001 train simulator game developed by UK-based Kuju Entertainment and published by Microsoft Games (now known as Xbox Game Studios) for Windows. It was released on June 18, 2001. [2]
Train Simulator Classic 2024 (originally RailWorks and Train Simulator) is a train simulation game developed by Dovetail Games. [1] It is the successor to Rail Simulator, and was released online on 12 June 2009 and in stores on 3 July. [2] It is a Steamworks title, which means it uses and requires Steam to activate and to deliver core game ...
Train Dispatcher is a train simulator of centralized traffic control (CTC) systems. It was originally developed in the 1980s as a training tool for a commercial railroad and was then made available to the public. The software is currently produced by SoftRail (formerly Signal Computer Consultants) for Windows-based computers.
Later in 2018, the third version, titled Train Sim World, was released on Microsoft Windows, Xbox One and PlayStation 4, featuring three routes: Great Western Express: London Paddington–Reading, Rapid Transit: Dessau Hauptbahnhof–Markkleeberg-Gaschwitz and Northeast Corridor: New Rochelle–Newark Liberty International Airport, as well as Sand Patch Grade for the Windows version only.
On October 21, 2015, A-Train 9 Version 4.0: Japan Rail Simulator was released on Steam, supporting Windows XP, Vista, 7, 8.1 and 10. On September 6, 2018, A-Train Version 5.0: Final was released in Japan, supporting Windows 7, 8.1 and 10. No English version of the game has been released thus far.
A train simulator (also railroad simulator or railway simulator) is a computer-based simulation of rail transport operations. They are generally large complicated software packages modeling a 3D virtual reality world implemented both as commercial trainers, and consumer computer game software with 'play modes' which lets the user interact by stepping inside the virtual world.
Each Densha de Go title contains actual train (or tram) routes based on real services in Japan. For the most part, the user's task is to drive the train and adhere to a very exacting timetable, including stopping at stations to within as little as 30 cm of a prescribed stopping point, ideally within half a second of the scheduled arrival time.
Users can also control the trains once the virtual railway is built and planned, leading to some people to call HVR a train simulator. Some advanced parts such as turntables are absent from the game, and all engines on the same track will all move at once, the same speed and direction, much like a real life DC model railway.
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