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In control engineering and system identification, a state-space representation is a mathematical model of a physical system that uses state variables to track how inputs shape system behavior over time through first-order differential equations or difference equations. These state variables change based on their current values and inputs, while ...
To enable handling long data sequences, Mamba incorporates the Structured State Space sequence model (S4). [2] S4 can effectively and efficiently model long dependencies by combining continuous-time, recurrent, and convolutional models. These enable it to handle irregularly sampled data, unbounded context, and remain computationally efficient ...
A model class that is general enough to capture this situation is the class of stochastic nonlinear state-space models. A state-space model is usually obtained using first principle laws, [16] such as mechanical, electrical, or thermodynamic physical laws, and the parameters to be identified usually have some physical meaning or significance. A ...
Vacuum World, a shortest path problem with a finite state space. In computer science, a state space is a discrete space representing the set of all possible configurations of a "system". [1] It is a useful abstraction for reasoning about the behavior of a given system and is widely used in the fields of artificial intelligence and game theory.
In control theory, a state observer, state estimator, or Luenberger observer is a system that provides an estimate of the internal state of a given real system, from measurements of the input and output of the real system. It is typically computer-implemented, and provides the basis of many practical applications.
In applied mathematics, discretization is the process of transferring continuous functions, models, variables, and equations into discrete counterparts. This process is usually carried out as a first step toward making them suitable for numerical evaluation and implementation on digital computers.
Formulation: formulates the problem space, by transforming requirements into a function state space (R → F), and transforming functions into a behaviour state space (F → Be). Synthesis: generates structure based on expectations of the behaviour state space (Be → S). Analysis: derives behaviour from the generated structure (S → Bs).
The state-transition matrix is used to find the solution to a general state-space representation of a linear system in the following form ˙ = () + (), =, where () are the states of the system, () is the input signal, () and () are matrix functions, and is the initial condition at .