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  2. Kahoot! - Wikipedia

    en.wikipedia.org/wiki/Kahoot!

    Kahoot! is a Norwegian online game-based learning platform. [3] It has learning games, also known as "kahoots", which are user-generated multiple-choice quizzes that can be accessed via a web browser or the Kahoot! app. [4] [5]

  3. List of flashcard software - Wikipedia

    en.wikipedia.org/wiki/List_of_flashcard_software

    Video, HTML, LaTeX, Flash ? Yes Yes Yes Yes OpenCards: BSD: Yes Yes 2 Yes Yes Yes PowerPoint slides, Markdown: Yes Yes Via Dropbox: No Yes Pleco: Proprietary: Yes Paid addon Multiple Yes No Yes No Yes Via iCloud (iOS only) No After purchase Quizlet: Proprietary: Yes No 2 Yes Yes Yes Text-to-speech in 18 languages: Yes Yes Yes No Paid upgrade ...

  4. Quizlet - Wikipedia

    en.wikipedia.org/wiki/Quizlet

    Quizlet's primary products include digital flash cards, matching games, practice electronic assessments, and live quizzes. In 2017, 1 in 2 high school students used Quizlet. [ 4 ] As of December 2021, Quizlet has over 500 million user-generated flashcard sets and more than 60 million active users.

  5. Kahootz - Wikipedia

    en.wikipedia.org/wiki/Kahootz

    Kahootz is an education multimedia construction toolset created by the Australian Children's Television Foundation.Using this program, one can make 3D animations using the pre-made objects and backgrounds.

  6. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  7. Stanford Mobile Inquiry-based Learning Environment - Wikipedia

    en.wikipedia.org/wiki/Stanford_Mobile_Inquiry...

    The software allows students to create open-ended or multiple-choice questions on mobile phones during class to share with their classmates and teachers. The classroom management software allows students to share, respond, and rate questions on criteria such as creativity and depth of analysis.

  8. Memrise - Wikipedia

    en.wikipedia.org/wiki/Memrise

    Memrise is a British language platform that uses spaced repetition of flashcards to increase the rate of learning. [2] It is based in London, UK. Memrise offers user-generated content on a wide range of other subjects. The Memrise app has courses in 16 languages and its combinations, while the website for "community courses" has a great many more languages a

  9. Mnemosyne (software) - Wikipedia

    en.wikipedia.org/wiki/Mnemosyne_(software)

    Users of the software usually make their own database of cards, although pre-made Mnemosyne databases are available, and it is possible to import SuperMemo collections and text files. SQLite is used by the program to store files. Imports of flashcard databases from Anki, as well as databases from older versions of Mnemosyne are possible.