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  2. Client–server model - Wikipedia

    en.wikipedia.org/wiki/Clientserver_model

    The clientserver model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. [1] Often clients and servers communicate over a computer network on

  3. Client (computing) - Wikipedia

    en.wikipedia.org/wiki/Client_(computing)

    -A 0.0.0.0 computer network diagram of client computers communicating with a server computer via the Internet. Client is a computer that gets information from another computer called server in the context of clientserver model of computer networks. [1] The server is often (but not always) on another computer system, in which case the client ...

  4. Host (network) - Wikipedia

    en.wikipedia.org/wiki/Host_(network)

    A host is a node that participates in user applications, either as a server, client, or both. A server is a type of host that offers resources to the other hosts. Typically a server accepts connections from clients who request a service function. [4] Every network host is a node, but not every network node is a host.

  5. Stub (distributed computing) - Wikipedia

    en.wikipedia.org/wiki/Stub_(distributed_computing)

    Stub libraries are crucial in distributed computing, as they allow for local procedure calls to be made to remote objects or services. The client-side stub or proxy is responsible for converting the parameters used in a function call and deconverting the results returned by the server after executing the function, a process known as marshalling ...

  6. Remote procedure call - Wikipedia

    en.wikipedia.org/wiki/Remote_procedure_call

    The remote server sends a response to the client, and the application continues its process. While the server is processing the call, the client is blocked (it waits until the server has finished processing before resuming execution), unless the client sends an asynchronous request to the server, such as an XMLHttpRequest.

  7. HTTP - Wikipedia

    en.wikipedia.org/wiki/HTTP

    HTTP/2 is a revision of previous HTTP/1.1 in order to maintain the same clientserver model and the same protocol methods but with these differences in order: to use a compressed binary representation of metadata (HTTP headers) instead of a textual one, so that headers require much less space;

  8. Use POP or IMAP to sync AOL Mail on a third-party app or ...

    help.aol.com/articles/how-do-i-use-other-email...

    Settings may be in a different location in each email client, though the AOL server and port settings will always be the same. For additional questions specific to the email client, check the manufacturer’s website. Manufacturers cannot answer questions about your AOL Mail settings, or your AOL username or password.

  9. Server (computing) - Wikipedia

    en.wikipedia.org/wiki/Server_(computing)

    The server is part of the clientserver model; in this model, a server serves data for clients. The nature of communication between a client and server is request and response. This is in contrast with peer-to-peer model in which the relationship is on-demand reciprocation. In principle, any computerized process that can be used or called by ...