enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. File:Human knot scenarios.svg - Wikipedia

    en.wikipedia.org/wiki/File:Human_knot_scenarios.svg

    Some possible scenarios emerging during a human knot game by CMG Lee. 1. A solvable unknot. 2. More than one ring. 3. An unsolvable trefoil knot. 4. An unsolvable figure-eight knot. Source: Own work: Author: Cmglee

  3. Human knot - Wikipedia

    en.wikipedia.org/wiki/Human_knot

    A human knot is a common icebreaker game or team building activity for new people to learn to work together in physical proximity.. The knot is a disentanglement puzzle in which a group of people in a circle each hold hands with two people who are not next to them, and the goal is to disentangle the limbs to get the group into a circle, without letting go of grasped hands.

  4. Disentanglement puzzle - Wikipedia

    en.wikipedia.org/wiki/Disentanglement_puzzle

    Disentanglement puzzles (also called entanglement puzzles, tanglement puzzles, tavern puzzles or topological puzzles) [1] are a type or group of mechanical puzzle that involves disentangling one piece or set of pieces from another piece or set of pieces.

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Twister (game) - Wikipedia

    en.wikipedia.org/wiki/Twister_(game)

    Twister competition in 1966. In 1964, Reyn Guyer Sr. owned and managed a design company which made in-store displays for Fortune 500 companies. [2]Charles Foley was a respected and successful toy designer for Lakeside Industries in Minneapolis and answered an ad for an experienced toy designer by Reynolds Guyer Sr. of Guyer Company. [2]

  7. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. Category:Mechanical puzzles - Wikipedia

    en.wikipedia.org/wiki/Category:Mechanical_puzzles

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  9. Borromean rings - Wikipedia

    en.wikipedia.org/wiki/Borromean_rings

    The first work of knot theory to include the Borromean rings was a catalog of knots and links compiled in 1876 by Peter Tait. [3] In recreational mathematics, the Borromean rings were popularized by Martin Gardner, who featured Seifert surfaces for the Borromean rings in his September 1961 "Mathematical Games" column in Scientific American. [19]