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  2. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    It is intended for storage of floating-point values in applications where higher precision is not essential, in particular image processing and neural networks. Almost all modern uses follow the IEEE 754-2008 standard, where the 16-bit base-2 format is referred to as binary16, and the exponent uses 5 bits. This can express values in the range ...

  3. bfloat16 floating-point format - Wikipedia

    en.wikipedia.org/wiki/Bfloat16_floating-point_format

    The bfloat16 (brain floating point) [1] [2] floating-point format is a computer number format occupying 16 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. This format is a shortened (16-bit) version of the 32-bit IEEE 754 single-precision floating-point format (binary32) with the ...

  4. IEEE 754 - Wikipedia

    en.wikipedia.org/wiki/IEEE_754

    For the exchange of binary floating-point numbers, interchange formats of length 16 bits, 32 bits, 64 bits, and any multiple of 32 bits ≥ 128 [e] are defined. The 16-bit format is intended for the exchange or storage of small numbers (e.g., for graphics).

  5. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    Single-precision floating-point format (sometimes called FP32 or float32) is a computer number format, usually occupying 32 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit ...

  6. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    Also available are the types usize and isize which are unsigned and signed integers that are the same bit width as a reference with the usize type being used for indices into arrays and indexable collection types. [22] Rust also has: bool for the Boolean type. [22] f32 and f64 for 32 and 64-bit floating point numbers. [22] char for a unicode ...

  7. Extended precision - Wikipedia

    en.wikipedia.org/wiki/Extended_precision

    Floating-point arithmetic operations are performed by software, and double precision is not supported at all. The extended format occupies three 16-bit words, with the extra space simply ignored. [3] The IBM System/360 supports a 32-bit "short" floating-point format and a 64-bit "long" floating-point format. [4]

  8. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    IBM mainframes support IBM's own hexadecimal floating point format and IEEE 754-2008 decimal floating point in addition to the IEEE 754 binary format. The Cray T90 series had an IEEE version, but the SV1 still uses Cray floating-point format. [citation needed] The standard provides for many closely related formats, differing in only a few details.

  9. Minifloat - Wikipedia

    en.wikipedia.org/wiki/Minifloat

    The Radeon R300 and R420 GPUs used an "fp24" floating-point format with 7 bits of exponent and 16 bits (+1 implicit) of mantissa. [7] "Full Precision" in Direct3D 9.0 is a proprietary 24-bit floating-point format.