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The Battle for Wesnoth, a hex grid based computer game. A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tiling, small regular hexagons of identical size.
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A commercially-sold Y board, featuring three pentagonal points within the hex grid, representing half of a geodesic sphere. Y is an abstract strategy board game, first described by John Milnor in the early 1950s. [1] [2] [3] The game was independently invented in 1953 by Craige Schensted and Charles Titus.
The Hexagonal Efficient Coordinate System (HECS), formerly known as Array Set Addressing (ASA), is a coordinate system for hexagonal grids that allows hexagonally sampled images to be efficiently stored and processed on digital systems. HECS represents the hexagonal grid as a set of two interleaved rectangular sub-arrays, which can be addressed ...
Hex, a hexagonal tile of a hex map, used in war and strategy board games; Hex (board game), a mathematical strategy game played on a hexagonal grid or rhombus; Hex (climbing), an item of rock climbing equipment used to arrest a fall; Hex, a 1985 computer game for the Amiga and Atari ST
A grid-based spatial index has the advantage that the structure of the index can be created first, and data added on an ongoing basis without requiring any change to the index structure; indeed, if a common grid is used by disparate data collecting and indexing activities, such indices can easily be merged from a variety of sources.
In geometry, the hexagonal tiling or hexagonal tessellation is a regular tiling of the Euclidean plane, in which exactly three hexagons meet at each vertex. It has Schläfli symbol of {6,3} or t {3,6} (as a truncated triangular tiling).
Hex (also called Nash) is a two player abstract strategy board game in which players attempt to connect opposite sides of a rhombus-shaped board made of hexagonal cells.Hex was invented by mathematician and poet Piet Hein in 1942 and later rediscovered and popularized by John Nash.