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  2. Apple Books - Wikipedia

    en.wikipedia.org/wiki/Apple_Books

    Apple Books (known as iBooks prior to iOS 12) is an e-book reading and store application by Apple Inc. for its iOS, iPadOS and macOS operating systems and devices.It was announced, under the name iBooks, in conjunction with the iPad on January 27, 2010, [2] and was released for the iPhone and iPod Touch in mid-2010, as part of the iOS 4 update. [3]

  3. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    Factory method pattern. In object oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact class. Rather than by calling a constructor, this is done by calling a factory method to create an object.

  4. The Design of Everyday Things - Wikipedia

    en.wikipedia.org/wiki/The_Design_of_Everyday_Things

    The Design of Everyday Things is a best-selling [ 1] book by cognitive scientist and usability engineer Donald Norman. Originally published in 1988 with the title The Psychology of Everyday Things, it is often referred to by the initialisms POET and DOET. A new preface was added in 2002 and a revised and expanded edition was published in 2013.

  5. History of the iPhone - Wikipedia

    en.wikipedia.org/wiki/History_of_the_iPhone

    Steve Jobs presenting the iPhone 4. First iPhone on display under glass at 2007 Macworld. The history of the iPhone development by Apple Inc. spans from the early 2000s to about 2010. The first iPhone was released in 2007. By the end of 2009, iPhone models had been released in all major markets.

  6. Enterprise Integration Patterns - Wikipedia

    en.wikipedia.org/.../Enterprise_Integration_Patterns

    Enterprise integration pattern. Genre. Non-fiction, Software development. Published. 10 October 2003. ISBN. 978-0321200686. Enterprise Integration Patterns is a book by Gregor Hohpe and Bobby Woolf and describes 65 patterns for the use of enterprise application integration and message-oriented middleware in the form of a pattern language .

  7. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch. The book is divided into two parts, with the first two chapters exploring the capabilities ...

  8. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Software design pattern. In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code . Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase ...

  9. Hit Man: A Technical Manual for Independent Contractors

    en.wikipedia.org/wiki/Hit_Man:_A_Technical...

    9780873642767. Hit Man: A Technical Manual for Independent Contractors is a book written under the pseudonym Rex Feral and published by Paladin Press in 1983. Paladin Press owner Peder Lund claimed, in an interview with 60 Minutes, that the book started life as a detailed crime novel written by a Florida housewife, and that the format was later ...

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