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  2. Regulation of artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Regulation_of_artificial...

    The Pan-Canadian Artificial Intelligence Strategy (2017) is supported by federal funding of Can $125 million with the objectives of increasing the number of outstanding AI researchers and skilled graduates in Canada, establishing nodes of scientific excellence at the three major AI centres, developing 'global thought leadership' on the economic ...

  3. Ethics of artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Ethics_of_artificial...

    The Future of Humanity Institute that focuses both on AI Safety [162] and the Governance of AI. [163] The Institute for Ethics in AI, directed by John Tasioulas, whose primary goal, among others, is to promote AI ethics as a field proper in comparison to related applied ethics fields.

  4. Behavior tree (artificial intelligence, robotics and control)

    en.wikipedia.org/wiki/Behavior_tree_(artificial...

    In the initial proposal a list of behaviors could work as alternative one another, later the approach has been extended and generalized in a tree-like organization of behaviors, with extensive application in the game industry [citation needed] as a powerful tool to model the behavior of non-player characters (NPCs).

  5. Category:Game artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Category:Game_artificial...

    Download QR code; Print/export Download as PDF; Printable version; In other projects Wikimedia Commons; ... General video game playing; Gomocup; Google DeepMind; H.

  6. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  7. Artificial intelligence in government - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Risks associated with the use of AI in government include AI becoming susceptible to bias, [2] a lack of transparency in how an AI application may make decisions, [7] and the accountability for any such decisions. [7] AI in governance and the economic world might make the market more difficult for companies to keep up with the increases in ...

  8. Government by algorithm - Wikipedia

    en.wikipedia.org/wiki/Government_by_algorithm

    Government by algorithm [1] (also known as algorithmic regulation, [2] regulation by algorithms, algorithmic governance, [3] [4] algocratic governance, algorithmic legal order or algocracy [5]) is an alternative form of government or social ordering where the usage of computer algorithms is applied to regulations, law enforcement, and generally any aspect of everyday life such as ...

  9. ISO/IEC 38500 - Wikipedia

    en.wikipedia.org/wiki/ISO/IEC_38500

    With the evolution of thinking in the field of IT governance, ISO/IEC 38500 was revised in 2015. The main changes include the title of the standard, from Corporate Governance of IT to Governance of IT for the Organization, which reflects the wider applicability of the standard. Terminology and definitions have also been updated and refined ...