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  2. Half-Life 2: Episode Two - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Episode_Two

    Half-Life 2: Episode Two is a 2007 first-person shooter game developed and published by Valve.Following Episode One (2006), it is the second of two shorter episodic games that continue the story of Half-Life 2 (2004).

  3. Half-Life 2: Episode One - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Episode_One

    Half-Life 2: Episode One is a 2006 first-person shooter game developed and published by Valve for Windows. It continues the story of Half-Life 2 (2004). As the scientist Gordon Freeman, players must escape City 17 with Gordon's companion Alyx Vance. Like previous Half-Life games, Episode One combines shooting, puzzles and storytelling.

  4. Half-Life 2 - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2

    On May 26, 2010, Half-Life 2, Episode One and Episode Two were released for Mac OS X. [27] In 2013, Valve ported Half-Life 2 to Linux [28] and released a free update adding support for the Oculus Rift virtual reality headset. [29] An NVIDIA Shield Tablet-exclusive port for Android was released on May 12, 2014. [30]

  5. Half-Life 2: Episode Three - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Episode_Three

    Half-Life 2: Episode Three is a canceled first-person shooter game developed by Valve. It was planned as the last in a trilogy of episodic games continuing the story of Half-Life 2 (2004). Valve announced Episode Three in May 2006, with a release planned for 2007.

  6. Half-Life 2: Episode Two, a 13-Year-Old Game, Gets New ...

    www.aol.com/half-life-2-episode-two-200000639.html

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  7. Ravenholm - Wikipedia

    en.wikipedia.org/wiki/Ravenholm

    Ravenholm is a fictional ghost town in the 2004 first-person shooter game Half-Life 2 created by Valve.It serves as the setting for the game's sixth chapter, "We Don't Go to Ravenholm", which follows protagonist Gordon Freeman as he journeys through the area after escaping a Combine attack in order to reach a nearby Resistance outpost.

  8. Combine (Half-Life) - Wikipedia

    en.wikipedia.org/wiki/Combine_(Half-Life)

    Depiction of the Combine's Civil Protection. Certain elements of the Combine's appearance, such as that of the Advisors, are inspired by the works of Frank Herbert. [1] The towering Striders seen throughout Half-Life 2 and its subsequent episodes are based directly on the Martian tripods of the H. G. Wells novel The War of the Worlds, where Martians invade Victorian England, using the tripods ...

  9. Half-Life (video game) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(video_game)

    Half-Life inspired numerous fan-made mods, some of which became standalone games, such as Counter-Strike, Day of Defeat, and Sven Co-op. It was followed by the expansion packs Opposing Force (1999) and Blue Shift (2001), developed by Gearbox Software, and the sequels Half-Life 2 (2004), Episode One (2006), Episode Two (2007) and Half-Life: Alyx ...

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