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The present article is a list of known platforms to which Doom has been confirmed to be ported.. Doom is one of the most widely ported video games. [1] Since the original MS-DOS version, it has been released officially for a number of operating systems, video game consoles, handheld game consoles, and other devices.
MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.
youtube-dl is a free and open source software tool for downloading video and audio from YouTube [3] and over 1,000 other video hosting websites. [4] It is released under the Unlicense software license. [5] As of September 2021, youtube-dl is one of the most starred projects on GitHub, with over 100,000 stars. [6]
Another expansion, No Rest for the Living, which adds nine extra levels, was developed for the release of the game on Xbox Live Arcade and is also included in the Doom 3: BFG Edition, as part of Doom Classic Complete, and as a free add-on for the 2019 Unity engine port of Doom II. It was also included in the 2024 KEX Engine port.
Freedoom is a project aiming to create a free replacement (modified BSD License) for the set of graphics, music, sound effects, and levels (and miscellaneous other resources) used by Doom. [ 44 ] [ 45 ] Since the Doom engine is free software , it can be distributed along with the new resources, in effect providing a full, free game.
id Software LLC (/ ɪ d /) is an American video game developer based in Richardson, Texas.It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack.
Brutal Doom is a video game mod for the 1993 first-person shooter Doom created by the Brazilian developer Marcos Abenante, known online as "Sergeant Mark IV." It adds numerous gameplay elements and graphical effects.