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In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.
The Transformation Priority Premise is a name given to the mental structure TDD’ers build up over time as to balance your code from being too specific, rather than generic. The idea is that with each example you add to the tests you move up the Transformation Priority list, making your code more generic, so able to handle more of the cases.
Specifically, the for loop will call a value's into_iter() method, which returns an iterator that in turn yields the elements to the loop. The for loop (or indeed, any method that consumes the iterator), proceeds until the next() method returns a None value (iterations yielding elements return a Some(T) value, where T is the element type).
The types of objects that can be iterated across (my_list in the example) are based on classes that inherit from the library class ITERABLE. The iteration form of the Eiffel loop can also be used as a boolean expression when the keyword loop is replaced by either all (effecting universal quantification) or some (effecting existential ...
Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation can be undertaken manually by the programmer or by an optimizing compiler.
Loop-invariant code consists of statements or expressions that can be moved outside a loop body without affecting the program semantics. Such transformations, called loop-invariant code motion, are performed by some compilers to optimize programs. A loop-invariant code example (in the C programming language) is
In computer science, Luby transform codes (LT codes) are the first class of practical fountain codes that are near-optimal erasure correcting codes. They were invented by Michael Luby in 1998 and published in 2002. [1] Like some other fountain codes, LT codes depend on sparse bipartite graphs to trade reception overhead for encoding and ...
However, a generator is an object with persistent state, which can repeatedly enter and leave the same scope. A generator call can then be used in place of a list, or other structure whose elements will be iterated over. Whenever the for loop in the example requires the next item, the generator is called, and yields the next item.