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  2. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Interfaces and abstract classes are similar. The following describes some important differences: An abstract class may have member variables as well as non-abstract methods or properties. An interface cannot. A class or abstract class can only inherit from one class or abstract class. A class or abstract class may implement one or more interfaces.

  3. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation.

  4. Interface (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Interface_(object-oriented...

    A class which provides the methods listed in a protocol is said to adopt the protocol, [2] or to implement the interface. [1] If objects are fully encapsulated then the protocol is the only way in which they may be accessed by other objects. For example, in Java, the Comparable interface specifies a method compareTo() which implementing classes ...

  5. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    C: Function of a class, i.e. a method; 4test: Module name, prefixed with its length. 7MyClass: Name of class the function belongs to, prefixed with its length. 9calculate: Function name, prefixed with its length. f: The function attribute. In this case ‘f’, which means a normal function.

  6. Type introspection - Wikipedia

    en.wikipedia.org/wiki/Type_introspection

    In Object Pascal, all classes descend from the base TObject class, which implements basic RTTI functionality. Every class's name can be referenced in code for RTTI purposes; the class name identifier is implemented as a pointer to the class's metadata, which can be declared and used as a variable of type TClass.

  7. Platform Invocation Services - Wikipedia

    en.wikipedia.org/wiki/Platform_Invocation_Services

    The resulting C# wrapper has the similar interface of the C++ counterpart with the parameter type converted to the .NET code. This tool recognizes template classes which is not exported from the C++ DLL and instantiates the template class and export it in a supplement DLL and the corresponding C++ interface can be used in .NET.

  8. Marker interface pattern - Wikipedia

    en.wikipedia.org/wiki/Marker_interface_pattern

    The marker interface pattern is a design pattern in computer science, used with languages that provide run-time type information about objects.It provides a means to associate metadata with a class where the language does not have explicit support for such metadata.

  9. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    When implementing the adapter pattern, for clarity, one can apply the class name [ClassName] To [Interface] Adapter to the provider implementation; for example, DAOToProviderAdapter. It should have a constructor method with an adaptee class variable as a parameter. This parameter will be passed to an instance member of [ClassName] To [Interface ...