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MIT/Public-domain software—Proprietary (engine/game code) Love Conquers All Games Developed using the Ren'Py engine, the game code for Analogue: A Hate Story was released on May 4, 2013 under a public-domain-equivalent license. The source code release includes the entire script of the game for context, but the script remains proprietary. [245]
Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]
With the 2000 Japanese PSX game Beatmania Best Hits there was mistakenly included the source code for the 1999 game Beatmania 5th Mix. [94] The Bilestoad: 1982 2019 Apple II Action-adventure: Datamost In January 2019 Jason Scott uploaded the source code of this game to the Internet Archive. [92] [95] The Black Cauldron: 1985 2022 DOS Adventure
CART Fury Championship Racing: Midway Games: Midway Games: Arcade, PS2 2000 CART Precision Racing: Terminal Reality: Microsoft Studios: WIN 1997-11-20 CART World Series: Sony Computer Entertainment: SCEA: PS1 1997-09-16 Cartoon Network Racing: Eutechnyx: The Game Factory: NDS, PS2 2006-12-04 Cartoon Network Speedway: DC Studios: Majesco Sales ...
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These non-commercial developed video games (freeware and hobbyists) have had their source-code released to the public under various licenses but are not free and open-source software. Pages in category "Video games with available source code"
Codemasters is a British video game developer and formerly publisher founded by David Darling and his brother Richard in 1986 and became a subsidiary of Electronic Arts in 2021. The headquarter of the studio is set in Southam , Warwickshire , while the company's 3 subsidiaries are set in Birmingham and Kuala Lumpur , Malaysia .
The following year Lionhead released the games they had been developing at their main studio, Black & White 2 and business simulation game The Movies, neither of which were as successful as the company's first two titles. Lionhead had financial difficulties as a result, and was purchased by Microsoft Game Studios in 2006.