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  2. Inbetweening - Wikipedia

    en.wikipedia.org/wiki/Inbetweening

    In large studios, a specialized inbetweener artist fills in the gaps between the key drawings. Only very fast movements require 24 drawings per second, which is referred to as animating "on ones". Most movements can be done with 12 drawings per second—called animating "on twos", drawing one out of every two frames.

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox (/ ˈ r oʊ b l ɒ k s / ⓘ, ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 2004, and released to the public in 2006. As of August 2020, the platform has ...

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    2D/3D game engine packaged in a 3D modelar with integrated Bullet physics library [2] [3] Build engine: C: 1995 Yes 2.5D Windows, Linux, macOS, DOS: Duke Nukem 3D, Shadow Warrior, Blood, Redneck Rampage: Custom, free non-commercial use FPS engine; 2.5D, 2D grid base geometry Buildbox: C++: 2014 Optional Yes 2D, 3D Windows, macOS, iOS, Android

  5. Schematic - Wikipedia

    en.wikipedia.org/wiki/Schematic

    A semi-schematic diagram combines some of the abstraction of a purely schematic diagram with other elements displayed as realistically as possible, for various reasons. It is a compromise between a purely abstract diagram (e.g. the schematic of the Washington Metro) and an exclusively realistic representation (e.g. the corresponding aerial view of Washington).

  6. Canvas element - Wikipedia

    en.wikipedia.org/wiki/Canvas_element

    The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.

  7. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Roblox Corporation's co-founder and CEO, David Baszucki, in 2018. Roblox Corporation was founded by David Baszucki and Erik Cassel. Baszucki had previously founded Knowledge Revolution, an educational software company, in 1989. With him and Cassel, the company developed Interactive Physics, a 2D physics simulation released in the same year.

  8. cairo (graphics) - Wikipedia

    en.wikipedia.org/wiki/Cairo_(graphics)

    Cairo is popular in the open source community for providing cross-platform support for advanced 2D drawing. GTK, starting in 2005 with version 2.8, uses Cairo to render the majority of its graphical control elements. [15] Since GTK version 3, all the rendering is done using Cairo.

  9. Sandbox game - Wikipedia

    en.wikipedia.org/wiki/Sandbox_game

    Roblox (2006) offers a chance for everyone to create their own game by using the Roblox Lua programming language. It allows adding effects, setting up functions, testing games, etc. [ 1 ] Fortnite (2017) has game modes which allow players to either fight one another, fight off monsters, create their own battle arenas, race their friends, or jam ...