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1 × USB 3.0 1 × 3.5 mm audio jack for headphones 1 × USB 3.0 (external) 2 × USB 2.0 (internal) 3 × USB 3.0 Included input device(s) Oculus Remote 2 × SteamVR controllers with 6DOF tracking None HELMET VISION Controller with 6DOF tracking Optional input device (in addition to traditional PC input devices)
Previous HDMI versions use three data channels (each operating at up to 6.0 Gbit/s in HDMI 2.0, or up to 3.4 Gbit/s in HDMI 1.4), with an additional channel for the TMDS clock signal, which runs at a fraction of the data channel speed (one tenth the speed, or up to 340 MHz, for signaling rates up to 3.4 Gbit/s; one fortieth the speed, or up to ...
The line also supports "Oculus Link", a feature that allows the Quest to be connected to a computer via USB, enabling use with Oculus Rift-compatible software and games. [2] It was the first device from Meta to support augmented reality via "Passthrough", which shows a view from the cameras when the user exits their designated boundary area ...
As with its predecessors, the Quest 3 is a standalone device running Meta Horizon OS, a derivative of Android Open Source Project (AOSP); VR games and apps can be run natively on the headset, or streamed from a PC over USB-C or Wi-Fi. The Quest 3 features updated hardware with elements of the Quest Pro, including a thinner form factor and ...
The Quest 3S is designed as an entry-level variant of the Meta Quest 3; it uses the same Qualcomm Snapdragon XR2 Gen 2 system-on-chip with 8 GB of RAM, color passthrough cameras, and Touch Plus controllers as the Quest 3. [5] [6] [7] Unlike the Quest 3, it uses Fresnel lenses instead of pancake lenses, and is thus thicker in
Initially, Link only supported USB 3.0 connections. In May 2020, support for USB 2.0 was added, although Facebook still recommends use of USB 3.0 cables. [49] On June 13, 2021, Zuckerberg stated that Oculus Air Link, a feature from the Quest 2 that allows Link to be used over a local Wi-Fi connection, was coming soon to the original Quest. [50]
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