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  3. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.

  4. Driving simulator - Wikipedia

    en.wikipedia.org/wiki/Driving_simulator

    It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.

  5. Automatic parking - Wikipedia

    en.wikipedia.org/wiki/Automatic_parking

    Automatic parking is an autonomous car-maneuvering system that moves a vehicle from a traffic lane into a parking spot to perform parallel, perpendicular, or angle parking. The automatic parking system aims to enhance the comfort and safety of driving in constrained environments where much attention and experience is required to steer the car.

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  7. Parallel parking problem - Wikipedia

    en.wikipedia.org/wiki/Parallel_parking_problem

    The parallel parking problem is a motion planning problem in control theory and mechanics to determine the path a car must take to parallel park into a parking space. The front wheels of a car are permitted to turn, but the rear wheels must stay aligned.

  8. Brake-by-wire - Wikipedia

    en.wikipedia.org/wiki/Brake-by-wire

    SpeedE, an academic concept car developed for studying drive-by-wire technologies such as brake-by-wire. Brake-by-wire technology in the automotive industry is the ability to control brakes through electronic means, without a mechanical connection that transfers force to the physical braking system from a driver input apparatus such as a pedal or lever.

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