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  2. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    [5] new and delete were, in fact, introduced in the first version of C++ (then called "C with Classes") to avoid the necessity of manual object initialization. [4] In contrast to the C routines, which allow growing or shrinking an allocated array with realloc, it is not possible to change the size of a memory buffer allocated by new[].

  3. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    A new expression, placement or otherwise, calls a new function, also known as an allocator function, whose name is operator new. Similarly, a delete expression calls a delete function, also known as a deallocator function, whose name is operator delete. [2] [3] Any new expression that uses the placement syntax is a placement new expression, and ...

  4. C++ syntax - Wikipedia

    en.wikipedia.org/wiki/C++_syntax

    C++ also supports malloc and free, from C, but these are not compatible with new and delete. Use of new returns an address to the allocated memory. The C++ Core Guidelines advise against using new directly for creating dynamic objects in favor of smart pointers through make_unique < T > for single ownership and make_shared < T > for reference ...

  5. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.

  6. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    Most of the operators available in C and C++ are also available in other C-family languages such as C#, D, Java, Perl, and PHP with the same precedence, associativity, and semantics. Many operators specified by a sequence of symbols are commonly referred to by a name that consists of the name of each symbol.

  7. Dynamic array - Wikipedia

    en.wikipedia.org/wiki/Dynamic_array

    The dynamic array has performance similar to an array, with the addition of new operations to add and remove elements: Getting or setting the value at a particular index (constant time) Iterating over the elements in order (linear time, good cache performance) Inserting or deleting an element in the middle of the array (linear time)

  8. Erase–remove idiom - Wikipedia

    en.wikipedia.org/wiki/Erase–remove_idiom

    It is, however, preferable to use an algorithm from the C++ Standard Library for such tasks. [1] [2] [3] The member function erase can be used to delete an element from a collection, but for containers which are based on an array, such as vector, all elements after the deleted element have to be moved forward to avoid "gaps" in the collection ...

  9. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    In fact, any insertion can potentially invalidate all iterators. Also, if the allocated storage in the vector is too small to insert elements, a new array is allocated, all elements are copied or moved to the new array, and the old array is freed. deque, list and forward_list all support fast insertion or removal of elements anywhere in the ...