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Its design is an evolution of the DualShock 2 controller, retaining its pressure-sensitive buttons, layout and basic shape. Unlike the DualShock 2, however, it is a Bluetooth wireless controller (it will also function as a wired controller via USB ) and features motion sensing technology.
In the place of the "Analog" mode button of previous Sony dual analog controllers (Dual Analog, DualShock and DualShock 2) is a jewel-like "PS button" with the PlayStation logo, which can be used to access the home menu or XMB (after system software version 2.40 [7]), switch controller inputs and turn the console or the controller on or off.
The DualShock 4's buttons differ slightly in functionality from the DualShock 3. Only the L2 and R2 triggers are pressure-sensitive, a change from the functionality of the DualShock 2 and 3. This is likely due to the fact that most games did not utilize these buttons as well as due to it not being used on competitors' controllers.
DualShock 3: PlayStation 3: Connectivity: Bluetooth, USB Input: 2 clickable analog sticks, 2 analog triggers, 6 pressure-sensitive buttons, 3 digital buttons, pressure-sensitive D-pad, accelerometer, gyroscope: November 11, 2007 [27] Classic Controller Pro: Wii: Connectivity: Accessory connector plug (400 kHz I²C) Input: 2 analog sticks, 11 ...
Dance pads, essentially a grid of flat pressure-sensitive gamepad buttons set on a mat meant to be stepped on, have seen niche success with the popularity of rhythm games like Dance Dance Revolution and Pump It Up. The dance pad was first introduced by Bandai on the Famicom in 1986 as a part of their "Family Fun Fitness" set, then Exus released ...
The Logitech Cordless Action Controller is an officially licensed wireless controller for the PlayStation 2 made by Logitech.It features all of the inputs found the standard DualShock 2 controller, i.e. ten analog (pressure-sensitive) buttons (, , , , L1, R1, L2, R2, Start and Select), three digital buttons (L3, R3 and the analog mode button) and two analog sticks.
Based on the basic button configuration established with Nintendo's Super NES Controller, the PlayStation controller added a second pair of shoulder buttons for the middle fingers. Intended to update the gamepad for navigating 3D environments such as the ones PlayStation was designed to generate, the concept behind featuring shoulder buttons ...
Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...