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  2. GNS theory - Wikipedia

    en.wikipedia.org/wiki/GNS_theory

    GNS theory is an informal field of study developed by Ron Edwards which attempts to create a unified theory of how role-playing games work. Focused on player behavior, in GNS theory participants in role-playing games organize their interactions around three categories of engagement: Gamism, Narrativism and Simulation.

  3. Social network game - Wikipedia

    en.wikipedia.org/wiki/Social_network_game

    Social network games frequently monetize based on virtual good transactions, but other games are emerging that utilize newer economic models. An example of is Empire Avenue , a virtual stock exchange where players buy and sell shares of each other's social network worth.

  4. Game theory in communication networks - Wikipedia

    en.wikipedia.org/wiki/Game_theory_in...

    More formally, it is "the study of mathematical models of conflict and cooperation between intelligent rational decision-makers." [1] An alternative term suggested "as a more descriptive name for the discipline" is interactive decision theory. [2] Game theory is mainly used in economics, political science, and psychology, as well as logic and ...

  5. Recreation - Wikipedia

    en.wikipedia.org/wiki/Recreation

    Recreation is an essential part of human life and finds many different forms which are shaped naturally by individual interests but also by the surrounding social construction. [2] Recreational activities can be communal or solitary, active or passive, outdoors or indoors, healthy or harmful, and useful for society or detrimental.

  6. Online game - Wikipedia

    en.wikipedia.org/wiki/Online_game

    An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. [1] Online games are ubiquitous on modern gaming platforms, including PCs, consoles and mobile devices, and span many genres, including first-person shooters, strategy games, and massively multiplayer online role-playing games (MMORPG). [2]

  7. Computer-mediated communication - Wikipedia

    en.wikipedia.org/.../Computer-mediated_communication

    Computer-mediated communication (CMC) is defined as any human communication that occurs through the use of two or more electronic devices. [1] While the term has traditionally referred to those communications that occur via computer-mediated formats (e.g., instant messaging, email, chat rooms, online forums, social network services), it has also been applied to other forms of text-based ...

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Social simulation game - Wikipedia

    en.wikipedia.org/wiki/Social_simulation_game

    When The Sims was released in 2000, it was referred to as "almost the only game of its kind". [1] But there are several important precursors to The Sims and the social simulation genre. Firstly, the game's creator Will Wright acknowledged the influence of Little Computer People, [2] a Commodore 64 game from 1985.

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