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  2. Knuth–Morris–Pratt algorithm - Wikipedia

    en.wikipedia.org/wiki/Knuth–Morris–Pratt...

    In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies sufficient information to determine where the next match could begin, thus bypassing re-examination of previously matched characters.

  3. Two-way string-matching algorithm - Wikipedia

    en.wikipedia.org/wiki/Two-way_string-matching...

    In computer science, the two-way string-matching algorithm is a string-searching algorithm, discovered by Maxime Crochemore and Dominique Perrin in 1991. [1] It takes a pattern of size m, called a “needle”, preprocesses it in linear time O(m), producing information that can then be used to search for the needle in any “haystack” string, taking only linear time O(n) with n being the ...

  4. String-searching algorithm - Wikipedia

    en.wikipedia.org/wiki/String-searching_algorithm

    A string-searching algorithm, sometimes called string-matching algorithm, is an algorithm that searches a body of text for portions that match by pattern. A basic example of string searching is when the pattern and the searched text are arrays of elements of an alphabet ( finite set ) Σ.

  5. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  6. Lexicographically minimal string rotation - Wikipedia

    en.wikipedia.org/wiki/Lexicographically_minimal...

    An efficient algorithm was proposed by Booth (1980). [2] The algorithm uses a modified preprocessing function from the Knuth–Morris–Pratt string search algorithm.The failure function for the string is computed as normal, but the string is rotated during the computation so some indices must be computed more than once as they wrap around.

  7. Boyer–Moore string-search algorithm - Wikipedia

    en.wikipedia.org/wiki/Boyer–Moore_string-search...

    The Boyer–Moore–Horspool algorithm is a simplification of the Boyer–Moore algorithm using only the bad-character rule. The Apostolico–Giancarlo algorithm speeds up the process of checking whether a match has occurred at the given alignment by skipping explicit character comparisons. This uses information gleaned during the pre ...

  8. Longest common subsequence - Wikipedia

    en.wikipedia.org/wiki/Longest_common_subsequence

    Most of the time taken by the naive algorithm is spent performing comparisons between items in the sequences. For textual sequences such as source code, you want to view lines as the sequence elements instead of single characters. This can mean comparisons of relatively long strings for each step in the algorithm.

  9. Boyer–Moore–Horspool algorithm - Wikipedia

    en.wikipedia.org/wiki/Boyer–Moore–Horspool...

    It is a simplification of the Boyer–Moore string-search algorithm which is related to the Knuth–Morris–Pratt algorithm. The algorithm trades space for time in order to obtain an average-case complexity of O(n) on random text, although it has O(nm) in the worst case, where the length of the pattern is m and the length of the search string ...